Questions regarding isometric shapes
t.glessner
Member, BASIC Posts: 1
Im working on a puzzle game of sorts where players have to tap isometric tiles in a certain order. However, that brings up a problem where the actors overlap, thus creating issues where the wrong tile is tapped. I was curious to if anyone has an idea to get around this? Thank you!
Comments
I would imagine you need to use custom collision shapes.
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like @tatiang said, custom collisions. download physics body editor for that. there should be a youtube tute on how to work it.