Can someone edit this file? (sound volume/pitch magnitude experiment)
sinbot
Member Posts: 232
Can someone edit this test project to make the sound loop in actor#2 change volume and/or pitch based on actor#2 proximity?
I haven't been able to get this to work the "traditional way" and can't figure out why. I referenced a couple great tutorials on the topic as well and still can't figure out what the problem is.
Thank you.
Comments
I wasn't able to get the sound to change at all by checking the "Positional Sound" box in Actor 2's Play Sound behavior. But this video by @Armelline explains how to create a similar effect using magnitude expression(s):
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