iPad game running memory question.
tollhousestudio
Member Posts: 166
What would a safe total memory usage be on an ipad game.
I'm using a lot of animation which = a lot of images so its pushing the images MB's up furiously.
It is running fine on tests, but I haven't added sound and finalised the mechanics.
Any pointers would be welcome.
Thanks.
I'm using a lot of animation which = a lot of images so its pushing the images MB's up furiously.
It is running fine on tests, but I haven't added sound and finalised the mechanics.
Any pointers would be welcome.
Thanks.
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