which loads faster table or attributes?

Suppose i have 100 attributes i want to load.
would it be better to load them as game.attributes or a table with 100 cells?

My game takes a lot of time to load and I'm thinking of transfering my attributes data to a single large table

Comments

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    edited October 2019

    I don't know which is faster but I know which I'd use: tables all the way.

    Do you really want to have to drag-and-drop 100 Load Attribute and Save Attribute behaviors and keep track of 100 different keys? :# A table requires ONE Save Table behavior.

    New to GameSalad? (FAQs)   |   Tutorials   |   Templates   |   Greenleaf Games   |   Educator & Certified GameSalad User

  • fmakawafmakawa Member Posts: 565

    A table will only be a problem if it becomes very large. I created an game once that used like 20 tables each with at least 2000 cells and several with 10000 cells. The load speed for that was atrocius

Sign In or Register to comment.