Local Notifications seem accessible!
Hello @adent42 for years users have asked for push notifications in gamesalad... now in my work we used Unity and when we went to implement push notifications, we found that the process was complex, requires servers, not easy configuration on the Apple developer side , etc...
BUT, we discovered that local notifications are quite simple... because no server is required, nor any configuration on the Apple side... and although a priori these do not seem as useful as push notifications, because local notifications must be predefined in the build, these can also be used to send a message to the users on certain time and dates.
Thinking about that, I wanted to ask you to evaluate the incorporation of local notifications in GS, which do not seem so complex and can be very useful for hooking users to our games.
Thank you in advance!