When can we get Facebook's Audience Network in GameSalad?
QwazzMe
Member, PRO Posts: 39
Facebook is now also offering in app ads, including rewarded videos!
How fast can we get it to work with GameSalad? They promise to pay more than Google Adsense 😃
I can't be fast enough 😜
Comments
interesting....
They do pay better but their fill rate are sort of terrible for me. Only interstitial on a random day for one of my apps:
hi Adrian you used this service with html5 wrapped? i mean is not directly from GS...
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That particular app is not GS: Other GameEngine -> Appodeal -> Facebook and Others.
But yes the plan is GS -> Cordova -> Appodeal -> Facebook and Others. I'll have the instructions up in my next post or the one right after.
I do think I have some numbers from GS -> Ironsource -> Facebook. You can set up Ironsource where all your ads just go to Facebook.
would be nice if all this ADV were managed directly by the publishing portal...
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You can get it through IronSrc. As part of the update of Chartboost, we need to update IronSrc too. And in doing that I had to update the FB ad network integration, which includes this.
Which also is a pain, because FB's library has a barely documented dependency on the Accelerate framework. But it's compiling now and I hope to have something ready for internal testing before the end of the day and something out before the end of the week.
That being said, we might not be all there yet as it feels like (based on log messages) that we'll need to add a few more knobs and levers to publishing to get the full benefit of the FB network.
More to come as we learn it.