Drawing Image Size vs iPad Screen Rez

kadinshinokadinshino Member Posts: 82
edited November -1 in Working with GS (Mac)
So heres my problem. Im trying to create a hud that stretches across the ipad screen landscape wise and Im running into a ppi/dpi problem.

So i am creating my images on a 1024x768 with 132ppi/dpi rez. then i crop down to what i need to make it "x"x" size at 132ppi/dpi. but when i test run the apps on my ipad i noticed most of the stuff i create, example is my hud. it comes out all fuzzy.

So i tried creating it again at what its suppose to be 1024x111 at 132ppi/dpi and it still comes out fuzzy when testing it.

Dose anyone have a solution? iv tried saving the files as PNGs and PSDs and JPGs.

Comments

  • firemaplegamesfiremaplegames Member Posts: 3,211
    All images need to be saved as 72dpi PNGs.

    In addition to that, all the dimensions of your images should be even.
    i.e., 130x124, not 130x125

    Any odd dimension will cause the image to blur.
  • kadinshinokadinshino Member Posts: 82
    yeah i wish that worked. just tried it again at what you suggested. is the problem that gamesalad dosent support images past a point?

    i just did what you sugested resized the image to 1024x110 @ 132DPi then saved it as a PNG 72DPI and uploaded it and it was still fuzzy at game salad size of 1024x110

    is this now due to reduction when saved as a png at 72dpi?
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