Yet Another Resolution Thread
Hello everyone. I've been searching the forum, but I'm still a bit confused about image resolution.
I am making a graphic novel with decision points. There is very little action or animation, so most of my imagery will be created in Photoshop and will occupy the entire screen.
I am designing my game for mobile devices. The iPhone 5 project properties are working perfectly for me because my actors are either full screen or large buttons.
So, here are my questions:
- Is there a downside to using the iPhone 5 project properties?
- Will a mobile device display my imagery at the full resolution of the asset file regardless of the project properties (or as close to full resolution as the device can display)?
- What resolution should I export from Photoshop for a full-screen image? 1,136 x 640?
Oops, ETA: I'm not really concerned with backward compatibility. Should I just disable RI? Assuming I do that, should I then make my asset resolution twice that of the actors anyway?