Thoughts about a game poster

muusimuusi Member, PRO Posts: 105

I'm creating a facebook poster for my new game. Here's a first draft. Any comments / insights how to make it a top notch?

For instance is it too different from the look and feel of the App Store images? https://apps.apple.com/us/app/fusionx-tournaments/id1525566623

Humor is sometimes a difficult sport. What do you think about the "Game of the year" stamp? I think it's funny :)

Comments

  • Braydon_SFXBraydon_SFX Member, Sous Chef, PRO, Bowlboy Sidekick Posts: 9,048

    I like it overall! I think the title of your game at the bottom should be bigger. It's much harder to read down there, even with the arrow pointing to it.

  • muusimuusi Member, PRO Posts: 105

    Very good point, thanks!

  • gingagaminggingagaming FREELANCE GS DEV Member, PRO Posts: 1,652

    Like Braydon said, your game name is important I would have that central and as large as possible (I never even saw it!) I would also have a large image of your game icon so its recognisable. and personally I would have the text offset an slight angles and different sizes.

    I assume this isn't a game made with GameSalad? My assumption is based on you integrating Skillz SDK. Or have you found a way to integrate this?

  • muusimuusi Member, PRO Posts: 105

    Thanks for the comments @gingagaming !

    Game is made with GS, I'm using HTML5 and Cordova.

  • bob loblawbob loblaw Member, PRO Posts: 581

    a little cluttered but overall it looks good.

    i’d move the game logo at the top to the left side, but that’s just personal bias because my natural scanning is left to right. someone from the middle east may disagree (scanning opposite). maybe even in the middle at the top with some space around it. depends what you’re trying to highlight i guess.

  • muusimuusi Member, PRO Posts: 105

    Thanks @bob loblaw and everyone, very good points! Definitely going to take them into account.

    I am going to release an updated version of the game soon, here's a small teaser:


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