multiplayer function
sinbot
Member Posts: 232
Been very interested in dev prototypes for some "board game" ideas. Is there anyone here considered an expert authority on multiplayer functionality that I can contact?
Looking to keep things as simple as possible (ie. if a player rolls dice, the other player can see the results. if a players icon piece is on a particular square, the opponent can see where it currently is. etc..)
If no one is especially helpful is there another recommended source for this process?
Comments
Doing the parts you mentioned above isn't especially difficult. The passing data back and forwards between two players is fairly straight-forward. The really difficult part of logging players in and matchmaking them. That's... considerably more complciated to do properly.
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support