Alternative to "In App" Purchase?

ancchancch Member, PRO Posts: 103
edited November -1 in Working with GS (Mac)
My App sales half each week.
Seems like game exposure is key and putting out a lite/free version will help.

Shame that "in app" purchase is not available. Is there a good alternative to bring customers to go to iTunes store? I could put a pop up there asking them to purchase the Full Version in the app store. But I doubt many will do it. May be too troublesome for them.

Thoughts?

Other ways to sustain sales??
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