Vikings

bob loblawbob loblaw Member, PRO Posts: 688

So in my developer learning journey, this is my latest offering:

Vikings - based on physics games like Crush the Castle and Angry Birds (etc)

iOS - https://apps.apple.com/us/app/vikings/id1550067321

Google play - https://play.google.com/store/apps/details?id=com.vikings.madebyhand&hl=en_AU&gl=US

the game is free, with ads, or, if the IAP stuff decides to work, ad free at a tier 1 price. I'm hoping to add levels 49-84 by late April (plus fix the weapon reload glitch on iOS), and add the remainder of the levels about a month after.

Someone asked a bit back about a template to make this style of game. I started this from the Big Top Blaster template that comes with GS, and used a bunch of third party assets from various sources. Still waiting for Admob listings to sync so I can link my ad network.

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