Google Play app rejection due to non-certified ad SDKs
Im having trouble with my apps being rejected my Google play.
Most of my apps are child-directed so have to comply with the "Designed for Families Requirements".
I have had on app that got through review process which had Admob and Chartboost ad networks enabled so I don't think they are the problem.
The rejects seem to be coming from IronSource, which is strange as under the COPPA section I have selected "The app is primarily directed at children" and also under the CCPA section I have selected " Apply 'do not sell' settings to all users"
Im not too sure if the problem is the networks Ive chosen but as i have selected the COPPA setting I would have thought they would automatically remove any network that does not comply.
I decided to try IronSource as my revenue with Chartboost on Google Play using interstitial ads is terrible.
I am also having issues with apple but I have posted about that in another thread.
These new changes are really frustrating as no one really seems to know how to fully comply with them. My revenue from ads has dropped by about 50% over the last year, I'm hopping when this has all settled revenue from ad networks might go close to what it was.
Has anyone else had success in publishing child-directed apps with IronSource ads enabled to Google Play?
My Website: http://bit.ly/2c0ohmM
My Apps on Google Play: http://bit.ly/2cccMIy
My Apps on Apple App Store: http://apple.co/2bUSd0i
Comments
The problem is that by necessity and technical limitations, including IronSrc includes all of the linked ad networks, some of which are likely not child-directed / compliant. I'd need to get a list of approved networks an make another build that only includes those for this to work.
These are the certified network for Google:
from here:
https://support.google.com/googleplay/android-developer/answer/9283445
oh wait this is for google (for some reason I thought it was iOS). you can use @adriangomez's list and just uncheck what's not on it and it should work. if there's still an issue, PM me the publishing package to make sure something unexpected wasn't left in there.
Thats great, thank you @adent42 and thank you for all the hard work you and the team are doing to keep GS up to date and compliant with all these ever changing rules.
@adriangomez cheers for the list, that's a great help.
My Website: http://bit.ly/2c0ohmM
My Apps on Google Play: http://bit.ly/2cccMIy
My Apps on Apple App Store: http://apple.co/2bUSd0i