iOS Games Crashing on iOS 12
Armelline
Member, PRO Posts: 5,354
Experiencing crashing on iOS 12.5.4. This seems to be new since the last RC was rolled to production. Seems to be all games published under the current build system.
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@adent42 are there any problems with RC production and iOS?
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We haven't looked at iOS in quite some time due to it being relatively stable. I'll take a look. If there are particular devices (or if it's just blanket crashing on 12.5.4), please let me know.
I'll see if I can scrounge up any other iOS 12 devices to test, but it's iPad Air model # md785LL/b we're seeing the crashes on. They're in-class devices so upgrading the devices is costly.
Edit: Upgrading an old iPhone I dug out of drawer to 12.5.5 and will see what happens there.
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Crashes on my iPhone 5S running 12.5.5 too so it seems to be likely to be any device and at least 12.5.4 and 12.5.5.
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Thanks for the info. I'll take a look!
I restored the RC (bad code when enabling AAB stuff). Hopefully the RC will fix the problem, but I'm about to generate myself to take a look.
This might take a bit, I had a brain fart and tested on my iOS 14 device. I'll need to dig around for an iOS 12 device.
Awesome, thanks. If you need a device mailed to you let me know @adent42. I can post one from here in the UK or see if Bryan can send one from the US.
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I generated two games a couple of days ago, one with the Generate button and one with the Build RC button. Generate button game crashed, Build RC game didn't crash. So whatever you did seems to be working. Thanks, @adent42. Later I'll rebuild the other game with Build RC and confirm that one no longer crashes either.
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I haven't updated the RC in a while, so I guess whatever I last did with the RC was good :)
All games so far done with the RC seem to be working fine on iOS 12. Ta @adent42
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support