working slowwww...

DookiDooki Member Posts: 247
edited November -1 in Working with GS (Mac)
Hey, as I'm working on my game I'm getting the spinning wheel more and more and the work flow gets slower. I'm heavy on graphics either.
-anyone else get this?
-any tips on better performance?

Much thanks!!!

Comments

  • expired_012expired_012 Member Posts: 1,802
    Yup, as your game file gets bigger GS gets slower..nothing unusual that you're experiencing. You just have to get used to it :/
  • UtopianGamesUtopianGames Member Posts: 5,692
    Pay the $2,000 for pro and this gets rid of it :)

    Yes i am joking :)

    It's a pain in the bum but you will get used to it, just save close quit GS and reboot and it's all good again....for about 5 mins :)

    No but seriously you will get used to doing this.

    Darren.
  • firemaplegamesfiremaplegames Member Posts: 3,211
    I literally quit and restart GS every single minute.
    It really breaks my concentration.

    When they fix this, THAT will be my favorite update!
  • DookiDooki Member Posts: 247
    Whew! Glad to know I'm not the only one. Thanks all. I have 3D modeling app (any HEXAGON users out there?) that I need to save almost every minute. Thus is the nature of working digitally I guess.

    Yeah, hope they fix this. Every use iMovie? When you "Trash" clips it stays within the project. You have to then really "empty" the trash in order to remove it from your project. I was wondering if GS has something similar. When we delete (hit the "-" sign) where does the file go? It's not in the desktop trash can.
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    Avoiding the back and forward buttons seems to help a lot. Use the scene drop down menu instead.
  • expired_012expired_012 Member Posts: 1,802
    @dooki, I don't think it's like that. When you press the delete button it deletes it permanently
  • DookiDooki Member Posts: 247
    Thanks!
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