Electron (HTML5) Executables Helper For Windows / Linux / Mac
adent42 Key Master, Head Chef, Executive Chef, Member, PRO Posts: 2,812
If you need a Linux or Windows executable (or you need the flexibility of extending your game with the HTML5 delegate API), then we have a new project for you!
I threw this together a few weeks ago on a weekend, but wasn't able to get it tested in a Windows environment until now.
I'm not 100% sure how to use this to generate a full installable package yet, but it does startup a window / mac EXE when you run the right commands.
Awesome. I'll pull this and try to merge my parallel work to it.
Feel free to contribute a pull request! Just note the MIT license, which is why the GameSalad engine isn't in the codebase.
Be sure not to add anything proprietary or if you're using a 3rd party library, try to do it via package.json
I'll look forward to your pull request!
Hey, just wanted to chime in -- this works well, bundled my HTML5 project without any issues or big performance problems. I've tried other HTML5 wrappers and I usually get big frame rate drops -- this project is very CPU heavy and runs through loops of tables constantly. I've only tested the OSX binary, but I'll try a windows binary soon as well.