Move actor on specific path

A novice question:

For a little pause in the game, the Actor should be moved on a specific path, which is not straight forward.

Which way is the best to do this?

1) Use the move-behavior with the angle until it collide to another object

2) Use the move to x, y and then use the next move to x, y?

Are there any pro and con ?

If the apsect ratio is different on different devices, then shouldn't be a problem, because it will be stretched, right?

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