I have created a game and uploaded to the playstore. I have an IAP that when bought unlocks the full game. When I make the purchase on the playstore the item successfully purchased on the store, but in my game it is not reflecting that it is bought.
I think the problem I am having is that I am not reading the "PurchaseTable" correctly. When the item is bought on the playstore the 'change table' and 'change scene' is not triggered in my game. This is my logic