How to make the Touchpad static on the screen

C. VictoryC. Victory Member, PRO Posts: 19

I am new here; I have tried for a couple hours, but nothing seems to work. I have a touchpad on the screen that controls the movement of the actor. Now the actor controls the camera and moves within a background larger than the screen. The problem is that when the actor moves past the screen, the touchpad also moves. How do I get this to work so that the touchpad is always static, irrespective of the actor's movement?

Comments

  • uptimistikuptimistik Key Master, Member, Sous Chef, PRO Posts: 306

    HI there @C. Victory glad to have you on board! Try putting your touchpad in a new layer, and check the Non-Scrollable option in the Scene view of the Creator. Non-Scrollable simply means that layer will not scroll with the Camera's movement.

    GameSalad Templates and Custom Development at the Official Marketplace: http://gshelper.com

  • C. VictoryC. Victory Member, PRO Posts: 19

    This is an embed external element. It can be deleted using the delete key or the backspace key. To view the full element, press the preview button below.
    File
    Touchpad movement.zip
    2.54 MB

    See the attached video. Any help will be greatly appreciated.

  • C. VictoryC. Victory Member, PRO Posts: 19

    Good day. Could you show me how to add the "layer"? Is it another actor?

  • C. VictoryC. Victory Member, PRO Posts: 19

    Oh, I have seen the layer; okay, let me try it and let you know. Thanks.

  • C. VictoryC. Victory Member, PRO Posts: 19

    Thank you, @uptimistik, it worked like magic.

  • uptimistikuptimistik Key Master, Member, Sous Chef, PRO Posts: 306

    @C. Victory no problem! If you'd be so kind as to give my winning comment a reaction, that'd help!

    GameSalad Templates and Custom Development at the Official Marketplace: http://gshelper.com

  • victor-anthonyvictor-anthony Member Posts: 1

    @c.victory,

    Did you manage to resolve the issue? I had a similar problem with white screen where the touchpad moved with the actor. I fixed it by setting the touchpad's position based on screen coordinates instead of the actor position.

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