Moving scene

IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
edited November -1 in Working with GS (Mac)
Hello,
Is it possible to make a joystick, that would be controlling all scene? I mean - when player move joystick, than all scene (background and all actors) will be moving in the same way, and when player stops using joystick, all scene would stay in current position. It is a nice idea for big background graphics.

Comments

  • ORBZORBZ Member Posts: 1,304
    Just make the main player's actor the Camera Controller. Put it on a large scene. Set the Camera tracking area to 0x0
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    In fact, this is idea for point&click adventure game with big backgrounds, and FPP view. I have an idea to make a joystick (thumb controller, like in iDracula frm Chillingo), that would control this scene, so player can be able to see whole background.

    Player is touching joystick with his or her thumb, and moving it (like in iDracula), and then, the whole scene is moving (up, down, left or right etc). It is quite easy to make, but I have many actors on this background, and they have to be always in good place, so they should move with background graphic.

    Excuse me for my english, I'm trying explain it the best I can.
  • ORBZORBZ Member Posts: 1,304
    In that case put the camera controller on an invisible actor, like t-shirt said and move that actor with the joystick.
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    you dont want to move everything. You want to move the camera. Use the joystick tutorial and have the main pinwheel looking actor control the camera.
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