Limit to number of actors

saeedhafezsaeedhafez Member, PRO Posts: 4
edited November -1 in Working with GS (Mac)
Hi, i have a problem.
I created an Ipad game were alot of actors increasingly spawn on the screen. The actors come wave by wave and increase in number. Everything worked fine when i was testing on the mac, but when i uploaded it to my ipad the numbers of actors significantly decreased and it seems that the number of actors spawning each wave is not growing but is staying the same. Everything else seems to work fine. So is there anything i can do to overcome this? Is there a limit to the number of actors that can be displayed on screen? I read that theres a 256 collision limit but does that have to do or does it include the added actors and the onscreen ones?
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