Parent or Instance of actors matter with memory?

TouchTiltGamesTouchTiltGames Member Posts: 1,162
edited November -1 in Working with GS (Mac)
It just dawned on me...does it matter memory-wise if you have a bunch of instances (copy/paste same actor on the scene from one) or continuously dragging the actor from the Inspector.

Do both methods tax GS the same way?

Comments

  • netdzynrnetdzynr Member Posts: 296
    I think so. There's no apparent difference in the XML -- both copying from the Actor list and drag-copying in the scene create references to the same actor prototype. GS is able to tell them apart because they all get their own ID.
  • TouchTiltGamesTouchTiltGames Member Posts: 1,162
    Ok great thanks, Net
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