Fixing Sprite Turnaround on Wall Collision
I've been using GameSalad's platformer template for a game I am working on - overall it has been very helpful and easy to modify. The one glitch I have not yet solved however, is how to prevent the player graphic from going crazy (basically cycling between the left and right state) when a wall collision occurs. (This error is in the template itself, not caused by any changes made on my part.) Any ideas?
Thanks!
Thanks!
Answers