Game Submitted to App Store

jhaasjhaas Member Posts: 233
I just submitted my 1st game to the App Store. I'll let you know what I run into during the process.

On to the next.

Later :)

Comments

  • AtlantenAtlanten Member, PRO Posts: 56
    How awesome. Good luck!!
  • superNESsuperNES Member Posts: 166
    Congratulations! That's awesome news! Please let us know how it goes, we would definitely want to display it on the site if you like.
  • SDMGSDMG Member Posts: 280
    wow... Good luck!!!
  • quantumsheepquantumsheep Member Posts: 8,188
    Brilliant! Look forward to seeing it! :)

    QS

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • TobyToby Member Posts: 478
    Updates about the process would be greatly appreciated, any issues encountered, forgot to do this, needed more of that etc. I'm not really near publishing just yet..... soon though.

    Just a few bugs to sort out and a few features to add.

    Maybe less is more for the initial release? Thoughts?
  • FetaboyFetaboy Member, PRO Posts: 191
    One of the most important things to remember is as soon as your game/app gets approved, go and change the release date to the current date so that your app appears in the new release lists.
  • quantumsheepquantumsheep Member Posts: 8,188
    My second game isn't quite ready yet, so I've made a 'Prologue' version.

    It doesn't have all the weapons from the main game, and is really a simple 'avoid the objects' game - but with a few extra features found from the main game.

    Will be submitting that soon ahead of the main version of the game.

    It's not a 'lite' version - as I said, more a prologue - the main game will be very different in that its a shooter, not an avoider!

    So yeah, sometimes less is more ;)

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

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