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I was wondering why gamesalad is so weak and limited compared to other game engines? I was introduced to a world of limited and weak game making by gamesalad, full of forums with ignorant people who pretend they can code. Only a month ago i realised that i have gained nothing from the whole experience and i made a very good desicion, to move on. This post will most likely get deleted and my account removed but to the people who are reading this now, move on to bigger and better things.
deadbeat
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Cool story. Bye bye now.
So long and thanks for all the fish...
I never understand these kind of posts.
It really isn't you know. Plenty of people have had success with GameSalad. If you're finding it weak and limited, a look in the mirror will show you why.
But don't worry, everyone gets better with practice!
Mirror time again!
I've never pretended to be a coder. In fact, I find that's usually found in places where they swap 'scripting' for 'coding' in their vocabulary.
Making games is about logic. Like I said, I'm not a coder. But code is just logic, and the manipulation of that logic to produce things.
The syntax changes - c#, c++, Java etc etc - but the core idea of using logic remains the same.
You'll have picked up more than you realise, but I wish you luck on your masterpiece!
This post will most likely get deleted and my account removed but to the people who are reading this now, move on to bigger and better things.
We're not really like that here. Anyway, you'll be back in 6 months
QS =D
The skill of the user ?
Your user name says it all.
what an appropriate username!