Hero destroyed (done) + Timer before resetting scene (not able) How?

Hi

My hero has 3 lives. Each time he loses a life it's destroyed that works fine.
What i want is to make the hero reappear so i added a timer after "destroy"
Set the timer to "after 1 sec"

After 1 sec of timer reset the scene.

It won't work. I've put the timer right after destroy and won't work.

Tried including it in a new rule: after actor collides with "enemy bullet" wait for 1 sec then reset......does not work either.

The only thing that works is that if i put the Action: Reset Scene right after destroy the scene resets but to quick.
I want to delay the reset.

How?

Thanks you guys are the best! ; )
Dom

Comments

  • colandercolander Member Posts: 1,610

    Put your reset scene in another actor off screen and use a game level attribute to run it.

  • AlphaCentoriAlphaCentori Member Posts: 57

    @colander said:
    Put your reset scene in another actor off screen and use a game level attribute to run it.

    What do you mean by game level attribute, sorry i'm quite new

  • colandercolander Member Posts: 1,610

    A game level attribute is created in the Attribute tab on the left and can be used in all actors. A self attribute is created in an actor in the panel on the left and can only be used in the actor it is created in.

Sign In or Register to comment.