how do I test the signed APK file on my phone?
izam
Member, PRO Posts: 503
I need to test the game on my phone first before using the actual build before I publish.
I used to be able to do this by loading the apk file into my phone straight. Seems like things have changed.
can someone point me to the right direction?
how do you guys test your builds?
Seems like an echo chamber here in the forums.
Comments
Hi there @izam glad to see you around again man! What I've been using to test Android games that has given me the best results is setting up 1 test project in Play Store and then uploading Internal Testing versions of the game. That way I can also test leaderboard and purchasing features. The initial setup is a bit daunting but after that it's pretty easy and straightforward. If you need help with this, let me know!
GameSalad Templates and Custom Development at the Official Marketplace: http://gshelper.com
Build AAB -> Creates an AAB file, there are instructions on how to get an APK from that.
Build -> Creates an APK file.
Build RC -> Creates an AAB file with the RC
This will help you get an APK from your AAB: https://forums.gamesalad.com/discussion/comment/617079/p1
Thanks @adent42 I will try this. I hope the resulting APK will have no parsing error thrown up again.
by the way,
Build -> Creates an APK file (tried this. signed and loaded to my phone. Error in parsing the package. that's the message I got from the phone.
All my games on Google Play
Hi @uptimistik been long time!
Yes I am back. Had to support the old apps made in Gamesalad.
thanks for suggesting this. If all fails I will try this.
All my games on Google Play
thanks @adent42 I managed to get a valid apk out from the lab file following the link you gave. life saver. I appreciate you.
All my games on Google Play