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  1. Top 10 99c/59p iPhone apps?

    iDeveloperz
    by iDeveloperz · January 2010
    In-fact it replaces Army doodle in my top 10.
  2. High Scores

    iWin
    by iWin · January 2010
    okay,...iM trying too...There was a template for top 10 high scores but i cant find it anymore....
  3. Actor 2 constraining to Actor 1 but not rotating - Help

    firemaplegames
    by firemaplegames · January 2010
    that's just off the top of my head...
  4. Top 10 99c/59p iPhone apps?

    butterbean
    by butterbean · January 2010
    There are so many more I could list, but these fell in the top ten for the moment (Image)
  5. Top 10 99c/59p iPhone apps?

    iDeveloperz
    by iDeveloperz · January 2010
    What is everyones top ten iphone apps? (Priced 99c or 59p)
  6. Enemy random position onscreen but not near player?

    Sparkyidr
    by Sparkyidr · January 2010
    I did it in a fairly simple way...only still feels random if your player is moving around a fair bit though
  7. Enemy random position onscreen but not near player?

    JCFord
    by JCFord · January 2010
    But because the placement is random sometimes they appear on top of my main player.
  8. How to make an actor's collision field smaller than it's image?

    ORBZ
    by ORBZ · January 2010
    If they are static i.e. you have a fixed amount of them, you can bind them in your scene layer. But if they are dynamic i.e. created/destroyed on the fly, it gets a lot more complex.
  9. Good Websites/Apps for Tracking Sales, Rankings and Reviews?

    JamesZeppelin
    by JamesZeppelin · January 2010
    http://topappcharts.com/
  10. Game Salad keeps disabling my rules :(

    8x8n8
    by 8x8n8 · January 2010
    Destroy
  11. High Scores

    iWin
    by iWin · January 2010
    does anyone have any tutorials or templates on how to make a top 5 or top 10 high scores chart...
  12. Type of Counter

    KempProductions
    by KempProductions · January 2010
    Ok im just messing around trying to figure it out right now. I added an integer game attribute named 'blockCount' and put the value 1. Then i have an actor called 'block' and another actor called 'blo
  13. Type of Counter

    Weswog
    by Weswog · January 2010
    Destroy this actor
  14. Need Fresh Eyes for Number Extraction... meh, just read this.

    firemaplegames
    by firemaplegames · January 2010
    i'm just thinking off the top of my head...
  15. Type of Counter

    KempProductions
    by KempProductions · January 2010
    Ok, im trying to create a game where you have to destroy a certain number of blocks, without letting an item at the top of the stacked blocks, hit the ground. I've figured a lot of it out, but I don't
  16. Do lite versions Help

    JamesZeppelin
    by JamesZeppelin · January 2010
    http://blog.playhaven.com/2009/12/top-3-marketing-tips-for-beating-the-app-store-blackbox/
  17. GS 0.8.2 possible issue with images

    jonmulcahy
    by jonmulcahy · January 2010
    does anyone else see a 1 or .5 pixel border on 2 of the sizes? In one scene I have a small empty space at the top and right, in another I have it on the bottom and left. If I adjust the image to fit i
  18. GameSalad v0.8.2 is up

    ORBZ
    by ORBZ · January 2010
    still having collision detection problems. I have an actor that sits on top of another actor and I detect when it has moved off of that actor by using the otherwise section of the collision detection
  19. Changes arent always bugs.....Be careful

    harrio
    by harrio · January 2010
    i used it in 'grade invaderz' to pause everything; player, enemies, bullets fired from either side, random scrollers at the top and all the music and sound effects. i think it would help you a great d
  20. Stunt Squirrels! now working 100% in 0.81

    ORBZ
    by ORBZ · January 2010
    I've noticed that the scene layer order is executed from the bottom up. That is the same in 0.7.0 and 0.8.x. That is how I am able to have my scene controller complete before my other actors use any
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