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How can i scroll the background on y-axis?
by fongor ·I want 90 degrees.thanks for your help! -
Full Screen Desktop Game?
by imjustmike ·If you compile an html project into an exe it can go fullscreen, yeah. But as @Icebox points out, it's not possible with GS yet, you need to use an additional tool. There are a couple on the first pag -
How can i scroll the background on y-axis?
by imjustmike ·Do you mean parallax scrolling? -
How can i scroll the background on y-axis?
by fongor ·When I use your method, the background will scroll, but I want to be one after the other with a scroll background -
Performance question. Accessing, destroying actors.
by ohtukrw ·them only when on visible screen? I have no idea how GS handles the actors. -
Anyone dealt with uptimistik for custom game development?
by dropout ·I no longer want the development done since its obviously never going to happen. -
How would I go about making an endless game that constantly goes north-east
by Icebox ·the ground actors and change its width to a random value , spawn the ground actors to the position you would like. , i attached a demo if you want to look into it , but the movement is messed up ( n -
How do I remove watermark from GettyImages image?
by tatiang ·A better question is: why would someone watermark their images? What are they trying to protect? How does it benefit them to watermark the images? What might happen if they didn't? How might they/ -
How do I remove watermark from GettyImages image?
by PhilipCC ·@schumicpi Don't, unless you want to hear from a gaggle of lawyers. Getty will get you! (Image) -
How would I go about making an endless game that constantly goes north-east
by Game Factory ·I'm making an endless runner style game but instead of making the player go endlessly right, I want the player to go straight up diagonally jumping from platform to platform until they crash. How woul -
Is the iPhone 6+ the only device that needs 3x image assets for intended actor size?
by Icebox ·Yes all makes sense now thank you -
New Release 1.25.61 is Available
by Chunkypixels ·I just wanted to say how good the latest PC version of creator is... Ive not really used the PC version much before, mostly sticking to slightly older versions of the Mac creator, but I have a meeting -
Full Screen Desktop Game?
by Icebox ·If you mean native desktop exe , it is still not possible without creating a working html5 game and changing it to exe. I hope it comes soon , it is an important feature that most game engines provid -
Is the iPhone 6+ the only device that needs 3x image assets for intended actor size?
by Socks ·If you then factor in overscan (to account for the aspect ratio disparity) you are comparing a 853 x 640 project with a 2048 x 1536 project ! Which means an iPhone5 project correctly displayed (4:3) f -
Is the iPhone 6+ the only device that needs 3x image assets for intended actor size?
by Socks ·The GameSalad iPhone5 project is half the resolution of an iPhone5's actual resolution, so you would make your image assets double (x2) the resolution of the actor it's being applied to. -
Is the iPhone 6+ the only device that needs 3x image assets for intended actor size?
by Icebox ·There is one thing confusing me in this , when you guys say 3x , is it for all projects ? Lets say i want to make a universal app for ios with high resolution. If i start a project choosing iphone 5 -
Full Screen Desktop Game?
by KevinCross ·I don't have Pro to look at this so unsure. Is it possible to create a desktop game/app and have it display full screen? Preferably not an HTML game/app. A proper desktop one. -
DBA tools
by Manto ·Very nice of you to release the source code! Seemed to work fine on Windows after a few changes. (Needed to change some things to use the latest version of the framework you used to make it). Too bad -
Is the iPhone 6+ the only device that needs 3x image assets for intended actor size?
by AlchimiaStudios ·(Quote) -
Enable intersitial crashes on Windows creator
by NNterprises ·Are you doing the "Change scene" rule with interstitial ads? Not sure what Enable Ads rule is.