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  1. Something I work on meanwhile..

    BigDave
    by BigDave · July 2016
    thank you!
  2. Plunder Boy "Dev Log"

    jay2dx
    by jay2dx · July 2016
    I have many games in development but wanted to get back on these forums and start to share some stuff etc, so hopfully I can share some stuff with you guys and see what you all think of this title as
  3. Kat Run - (new arcade game with great graphics and gameplay)

    WhitePanther
    by WhitePanther · July 2016
    Its a bit challenging, glad you played though
  4. Something I work on meanwhile..

    Socks
    by Socks · July 2016
    (Quote)
  5. BAD SERVICE

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2016
    There are a handful of very long term reputable for hire developers on here. You should ask before you hire someone. Most of us who do this kind of freelance work have heard this same story 100 times
  6. WIP - Super Blast Heroes

    Toque
    by Toque · July 2016
    Anything 80's goes straight to my heart. Love the look. Hope you release to iPhone.
  7. Performance question. Accessing, destroying actors.

    AlchimiaStudios
    by AlchimiaStudios · July 2016
    For example you wouldn't want to spawn non-stop, have particles going at a spawn rate of 500, loop twice per frame, and have collide with high accuracy on with hundreds of actors.
  8. Performance question. Accessing, destroying actors.

    ohtukrw
    by ohtukrw · July 2016
    I flagged it, not because I thought you were wrong, it was because you were repeating yourself with no actual contribution to the topic. You could offer your own more experienced perspective, share id
  9. Performance question. Accessing, destroying actors.

    ohtukrw
    by ohtukrw · July 2016
    What would you personally do to avoid lag?
  10. Best way to decide score in running game

    Dues
    by Dues · July 2016
    So...Im a bit stuck when it comes to how to best set the score in a running game.
  11. BAD SERVICE

    Dues
    by Dues · July 2016
    You happend to pay (everything upfront) to someone who wasn't serious, but that does not give you the right to blame every freelance dev there is.
  12. BAD SERVICE

    Icebox
    by Icebox · July 2016
    I just love these threads for some reason , I hope you solve your issue. Hopefully you will have another original idea that will be successful. Don't blame the engine though its great and as mentioned
  13. BAD SERVICE

    Armelline
    by Armelline · July 2016
    Personally I take a small deposit to secure my time (never more than about $80, often much less, deducted from the total cost, not in addition to it), then split the project into agreed upon chunks wh
  14. Roll Turtle - an exciting rolling journey platform game.

    Glass Frog
    by Glass Frog · July 2016
    It's a fantastic game, you can tell a lot of love has gone into creating it.
  15. Meteor Hunt [Video] - Color-matching adventure

    bernardo.chuecos
    by bernardo.chuecos · July 2016
    Thank you so much!
  16. BAD SERVICE

    AlchimiaStudios
    by AlchimiaStudios · July 2016
    It could be your offerings weren't high enough to command a developer who cares enough to see it through correctly. Or maybe you hired someone who wasn't as experienced as they claimed.
  17. BAD SERVICE

    jamie_c
    by jamie_c · July 2016
    I'm sorry to hear you were taken advantage of, but it's not the creator/publisher of the software who is to blame. A couple thoughts:
  18. BAD SERVICE

    NNterprises
    by NNterprises · July 2016
    You can work with some real good people on here... don't think it has anything to do with Gamesalad or the developers as a whole.
  19. BAD SERVICE

    jonmulcahy
    by jonmulcahy · July 2016
    Why are you mad at Gamesalad when you were taken advantage of by a developer??
  20. BAD SERVICE

    ohtukrw
    by ohtukrw · July 2016
    You seem really dissatisfied (Image)
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