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  1. Someone please explain this to me

    Dylan84
    by Dylan84 · July 2016
    This is only applicable for the iPhone6 Plus, every other project setting (iPad, iPad min, iPhone5 . . . etc) should, ideally, have image assets twice the resolution of your actor.
  2. Someone please explain this to me

    Dylan84
    by Dylan84 · July 2016
    What process would you be using to resize the wall images ?
  3. Someone please explain this to me

    Socks
    by Socks · July 2016
    You don't have to, it's just a recomendation for optimal image quality in certain situations, but there are as many (if not more) situations where it wouldn't really matter whether your image asset wa
  4. Someone please explain this to me

    Dylan84
    by Dylan84 · July 2016
    Ok so I've heard that you need to make your image assets divisible by 4 and also size them 3 times your intended actor size (if your making in on the iPhone 6 screen in GS). So say I have an actor cal
  5. Bouncing Beachball inside 4 walls with other beachballs.

    Socks
    by Socks · July 2016
    There is no attribute called (simply) self.velocity, you have velocity X and velocity Y, but constraining either (or both) of these to 150 won't make the overall speed 150 (unless one of the two value
  6. control actor with touch question.

    Socks
    by Socks · July 2016
    You also might want to stick this into the Otherwise section:
  7. Is it possible to write inside of the rule's "when" statement?

    tatiang
    by tatiang · July 2016
    You're welcome!
  8. control actor with touch question.

    CaptFinn
    by CaptFinn · July 2016
    But my actor doesnt want to stop when i drag it over to the wall. it goes right thru the wall. Its almost as if its ignoring any other rule while its touched.
  9. Score Reset Issue

    Icebox
    by Icebox · July 2016
    change attribute game.score to 0 , game attributes dont reset when you reset the scene so you have to do it yourself.
  10. Score Reset Issue

    rcalvo924
    by rcalvo924 · July 2016
    Hey peeps! Well, I got my game made, but the only issue Im having is that my score does not reset back to 0 when the player starts a new game.
  11. How to fix my jumping in a platformer?

    Icebox
    by Icebox · July 2016
    if right key is down
  12. Would it be too soon to make a game where you're a baby trying to stay away from gorillas?

    smurfted
    by smurfted · July 2016
    You could do a sequel where you shoot the mother as she tries to look at Facebook on her phone..
  13. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    jonmulcahy
    by jonmulcahy · July 2016
    (Quote)
  14. How to fix my jumping in a platformer?

    Icebox
    by Icebox · July 2016
    Are you using the move behavior ? right and left ?
  15. iOS: Screen flickers/flashes black whenever new actor is created/spawned

    Hopscotch
    by Hopscotch · July 2016
    how many "grass" actors do you have in total?
  16. iOS: Screen flickers/flashes black whenever new actor is created/spawned

    fredsimma@gmail.com
    by fredsimma@gmail.com · July 2016
    Right now, I'd be happy if the game played the same way on iOS as it does in the Creator. With constant flickering/flashing, it is basically unplayable.
  17. Users can share on Facebook, SMS, Email, Twitter and Google +. 1Tap2Share

    RabidParrot
    by RabidParrot · July 2016
    Facebook doesn't allow you to predetermine the message a user shares. Facebook only allows you to determine the link. You can share a photo by creating a html page on your website that has the photo y
  18. Is it possible to write inside of the rule's "when" statement?

    RedCubeGames
    by RedCubeGames · July 2016
    works like a charm! Thank you very very much! (Image)
  19. Is there a REALLY simple IAP Tutorial floating around for Dummies.

    Armelline
    by Armelline · July 2016
    Post some screen shots of your logic and we can take a look.
  20. Is it possible to write inside of the rule's "when" statement?

    tatiang
    by tatiang · July 2016
    You could add the values to a table and do a tableSearch for game.attribut. Or...
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