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title screen buttons
by enigmacubed ·QUESTION: When I made a menu screen, I put a background image in the background layer and put some buttons in another layer, and then I added actions to the buttons so that the would take me to differ -
Having trouble with game.health attribute
by butterbean ·In the 3rd link, I've tried adding instead of "destroy this actor" -
Non-Scollable Spawner, Scrollable Spawnee
by Fetaboy ·EDIT: Was it something to the effect of setting an attribute and passing the spawing job to a hidden actor on the scrollable layer? -
How to record a video of gameplay footage
by quantumsheep ·Look in the transitions tab, top right of the viewing screen above where you put your video clips. -
How to create health that follows actor
by scitunes ·create a non scrollable layer and place the health object in that layer. i think it is outlined pretty well in the wiki -
Crash
by CodeMonkey ·The Apple in the top left corner then "About This Mac" -
How to create health that follows actor
by butterbean ·Basically I just want the 3 health hearts to stay in the top left corner of the screen as the player is moving, do I still use constrain attribute to player's position? I tried that and it went accros -
Build a Thumbstick control
by Toby ·- Basically two circle actors one on top of the other, with game (integer) attributes XY defined for each -
iPhone Publishing System Coming Soon
by quantumsheep ·I've also got my top secret main game, which is bloody close to being done. I hadn't even started it till the end of August, so it's actually been a really fast development cycle (Image) -
How to: delete game from gamesalad.com
by quantumsheep ·If you log-in on the website and click on your game you should see some options in the top right of the screen. -
How to make an actor stomp on an enemy to destroy
by butterbean ·When the enemy sees that it is colliding with the player, change the game attribute to the enemy's position. (This can be taken out if I did the above right?) -
How to make an actor stomp on an enemy to destroy
by butterbean ·Created 2 global game attriibutes (both Real), one called MainPlayerHeight and the other called MainPlayerposition and here's 2 links below showing the rules I created. -
Using Expression in Timer with equation to create lightning
by butterbean ·I put a destroy behavior in the lightning actor itself like you suggested above, and the game froze... -
Figuring Out X-Y Coordinates
by JGary321 ·nice for sometime in the future. But not on the top of the todo list of course. -
Using Expression in Timer with equation to create lightning
by butterbean ·How did you do the destroy behavior? Did you place it in the spawner or the actor itself? If so, how did you create that rule in conjunction with spawning the lightning at random? -
How to make an actor stomp on an enemy to destroy
by Kamazar ·I've done something similar (well, it's similar code-wise). What I made was an enemy that crush the main player whenever the main player was under it. I can tweak the rules for you. -
How to make an actor stomp on an enemy to destroy
by butterbean ·Has anyone created a platformer yet with a rule on how to stomp on any given enemy and destroy that enemy like Mario Bros. Style? -
Move multiple layers in the Scene / Layers editor
by Toby ·I would give my left nut to be able to move multiple layers in the Scene / Layers window. -
Updated Demo
by quantumsheep ·At the moment, if you move the player too fast, he can disappear off the screen. -
How to create a lightning effect?
by quantumsheep ·Rule is simply a timer that says 'after .2 seconds, destroy this actor'