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Loading Image Error - Landscape Mode
by shanlabs ·Recently noticed that the Custom Loading Image, when booting up the app, skips to the top of the screen before landing in its intended position. I tried various formats and resolutions for the custom -
Need help making the game pause when they lose to click retry/Make a retry button
by The_Gamesalad_Guru ·(Quote) -
Need help making the game pause when they lose to click retry/Make a retry button
by Bellow ·You need to put destroy actor to. If you are using spawn actor. when touch release destroy this actor -
Need help making the game pause when they lose to click retry/Make a retry button
by The_Gamesalad_Guru ·Make your button and figure out where you want it to show up. It would he best to have it display on a nonscrollable layer if you have a scene larger than the nominal camera size. You can do it two wa -
"Tap to the Future - THE most addictive 'Back to the Future™' Hoverboard Game. Welcome back 1985!"
by TheFlux ·About the Game: "Tap to the Future" is a FREE, purely "Fan-Made Back to the Future™ Hoverboard Game". This is Version 1.0.1. In the coming versions, there will be a -
Has anyone else ran into these problems
by quinn221 ·* This happens on both...but is annoying and I can not figure out what it happens. I have may hero set up on his own layer...he is on the top. The layers below are the other objects for the game. -
GameSalad Arcade - Size
by SLOCM3Z ·When you play the game, in the preview there should be a button to the top rightish that shows the size info. Haha. Perfect. This is in the mac preview. The 100% right next to where the arrow is point -
50 FREE Templates and Tools
by JSproject ·It's very sad to see you go but best of luck in whatever you will do next! Based on the excellent templates (both free and paid) that you have provided you are on my personal short top list of &qu -
How do I check a key input sequence with midpoint fails?
by Moik ·The flow isn't meshing in my head. I'm not sure where I would toss in the stuff to Destroy Actor. Normally I would put it in the Do section, but all the Pattern stuff is going on there. Is this what y -
How do I check a key input sequence with midpoint fails?
by Moik ·check somehow based off inputs since the last destroy/since the collision began? -
How do I check a key input sequence with midpoint fails?
by Moik ·So right now, the PlayerActor is basically on rails, and there's a queue of obstacles. -
Toggle a weapons system between being active and inactive
by RedHand ·I'm making a very basic shooter, enemies attack down from the top of the screen, you tap the enemy to shoot them, you start the game with very basic ammo and as you do better and make it further in th -
Coming Real Soon Now (tm): Polygonal Collision & App Store GS Viewer
by Socks ·Yep, finally Tony the Spider™ will get his shot at the App Store top 10* -
Why do my animations appear like this?
by Games4life ·(Quote) -
Why do my animations appear like this?
by Franto ·My best guess is that the top image is the native preview, and the second image is the published app? As this kind of error occurs in that type of situation. -
Remove ads button
by http_gamesalad ·Make a boolean called Delete Ad (leave it unchecked) .. When touch is pressed and TableCelVal is purchased do : change attribute game.delete ad to true then save it .. where your banner actor (iAd ac -
Cowboy Joe and Mome Progressing
by Bellow ·about your moves and clicking them according to top dance moves. Its duel so your friend doing same thing too. After you got middle of the dance zone you are starting to dance with your moves while y -
camera shake only shaking one actor instead of bg etc.
by The_Gamesalad_Guru ·It sound like the shake is on the hud which is the nonscrollable layer -
[AndroidGame]Turbo Racing Fast Run
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Tips & tricks - what would you like to see
by Armelline ·Code is, in most cases, run top to bottom. It isn't guaranteed, though. In 99% of cases it won't matter, and if you have problems in your logic it's something else. In some cases it really does, thoug