-
Hit Area
by quinn221 ·(Quote) -
Unia - Coming Soon!
by Thunder_Child ·Absolutely top notch ! Cant wait to play ! -
Hit Area
by Gnarly ·If hit box 1 dies then enemy 1 destroy. -
Hit Area
by Gnarly ·You could change global attribute to self attribute. It will only destroy self. -
Universal builds and parallax
by Village Idiot ·There was one thing that I changed that seems to have caused it to go all wrong. I moved my hero up in the layer order – above pretty much everything else. Including the one actor that caused the erro -
Loading Image Error - Landscape Mode
by ErnstK ·Well I'm doing some Ad-hoc testing at the moment on a landscape game and on my iPhone 6 I do have the same issue where the loading image skips to the top and then settles correctly..I haven't really g -
Hit Area
by Icebox ·@quinn221 Try using self health attribute on the hitbox, destroy the hitbox when self.health <= 0 , when the enemy no longer collides with the hit box destroy the enemy. -
Spawning only one actor
by quinn221 ·with the cheek another key spawns. I can destroy the chest, but I want it to remain on the screen -
Need help in photoshop!!
by AtomicVertex ·Create a new layer. Drag out a circle while holding down the shift key, this will keep the shape of the circle. Then turn on rulers, cmd + R, or ctrl + R and a set of numbers will appear top and left -
Strange popping, crackling sound when sound fx play.
by Socks ·The top (purple) audio is a recording of your rapid bouncing, the blue audio is your original bounce audio file spaced out to show where it plays with reference to your rapid bouncing . . . as the fir -
Loading Image Error - Landscape Mode
by shanlabs ·Recently noticed that the Custom Loading Image, when booting up the app, skips to the top of the screen before landing in its intended position. I tried various formats and resolutions for the custom -
Need help making the game pause when they lose to click retry/Make a retry button
by The_Gamesalad_Guru ·(Quote) -
Need help making the game pause when they lose to click retry/Make a retry button
by Bellow ·You need to put destroy actor to. If you are using spawn actor. when touch release destroy this actor -
Need help making the game pause when they lose to click retry/Make a retry button
by The_Gamesalad_Guru ·Make your button and figure out where you want it to show up. It would he best to have it display on a nonscrollable layer if you have a scene larger than the nominal camera size. You can do it two wa -
"Tap to the Future - THE most addictive 'Back to the Future™' Hoverboard Game. Welcome back 1985!"
by TheFlux ·About the Game: "Tap to the Future" is a FREE, purely "Fan-Made Back to the Future™ Hoverboard Game". This is Version 1.0.1. In the coming versions, there will be a -
Has anyone else ran into these problems
by quinn221 ·* This happens on both...but is annoying and I can not figure out what it happens. I have may hero set up on his own layer...he is on the top. The layers below are the other objects for the game. -
GameSalad Arcade - Size
-
50 FREE Templates and Tools
by JSproject ·It's very sad to see you go but best of luck in whatever you will do next! Based on the excellent templates (both free and paid) that you have provided you are on my personal short top list of &qu -
How do I check a key input sequence with midpoint fails?
by Moik ·The flow isn't meshing in my head. I'm not sure where I would toss in the stuff to Destroy Actor. Normally I would put it in the Do section, but all the Pattern stuff is going on there. Is this what y -
How do I check a key input sequence with midpoint fails?
by Moik ·check somehow based off inputs since the last destroy/since the collision began?