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Odd Pause Screen behaviour...
by quantumsheep ·Pretty please? With sugar on top? -
Collision with pacing enemy
by JGary321 ·It will only check once per overlap/ collission. So it won't keep hitting even if the player stands on top of the enemy. Which would probably be ideal for a platformer like that anyways. -
Collision with pacing enemy
by butterbean ·1) I can't make the enemy non-collidable cuz I want the player to be able to destroy the enemy or take damage when colliding but without moving the enemy... -
How to make 2D background layered and scrolling effect
by butterbean ·I'm working on a platformer and wanted to know, how to make either the layer in the back or front move... Do you just attach a move behavior to the back layer and move it to the left or right? -
Odd Pause Screen behaviour...
by quantumsheep ·I've put in a pause button in the top right of the screen, and when I press it it goes to the pause screen fine. I tap on the pause screen to go back to the level, and suddenly the ship gets 'stuck' w -
Spell working, but problem with destroy behavior
by butterbean ·It would be much easier if I could figure out why the destroy behavior with the other spell causes the game to freeze.... -
Spell working, but problem with destroy behavior
by quantumsheep ·Make it so that the spell is destroyed if it reaches a certain part of the screen. -
Spell working, but problem with destroy behavior
by butterbean ·I have the left and right spell working now for my character, the problem is, I've put a Timer behavior in there that after 3 seconds, the spell destroys itself so it doesn't keep wrapping since I hav -
Are Iphone D-Pad controls available for jump and shoot?
by ktfright ·Well, I guess I gotta hold on making DRFT until multitouch is available. At least I can work on that top down shooter I'm doin'. (Image) -
Increase the number of enemies spawned based on score
by butterbean ·Also, I put a rule in to destroy the birds if y is less than: 0, -
Increase the number of enemies spawned based on score
by butterbean ·Anything wrong with the rules? The birds are spawning like crazy at the top of the screen in one big mass -
Shooting right spell working, but shooting left not
by butterbean ·I remembered that in the beginning when it worked, my spell left actor had no destroy behavior attached to it, but spell right did -
.ogg files wont play
by quantumsheep ·Is the behaviour to trigger the sound *before* the behaviour that destroys the actor? -
GameSalad has a blog?
by quantumsheep ·While I'm here, I think it'd be a bit friendlier to be able to go back to the main site or the wiki from the forum. A link at the top will do (Image) -
How do you update an old picture of Scene 1?
by quantumsheep ·Yep, just preview till you get to scene 1 then click the camera in the top right of the screen (Image) -
How do you update an old picture of Scene 1?
by JGary321 ·click preview. in the top right it looks like a camera. click that. -
What are your plans on pricing and the app store?
by butterbean ·reset, so you could potentially be in the top paid apps if you get enough downloads for your free version.... is this true? -
any news?
by butterbean ·Is it true though that if you offer it free, and it gets a ton of downloads that you can then switch over to paid, and the count still stays up, and you could end up in the top 100? -
any news?
by butterbean ·Is it true to get in the top 100 on the app store that developers first allow the game as a free download, and if they get enough, they switch over to paid, and still end up in the top 100 because the -
Build an in game mini-map
by Toby ·Maybe don't spawn anything, just keep a few dots just off the stage on a non scrolling layer. That should do the trick. Assume you have a limit on the number of spawned enemy?