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My App when signed becomes a BETA Application
by Armelline ·You must have used a development provisioning profile rather than a distribution provisioning profile. -
Loading Spinner
by nicibu ·For years there has always been a wish that the loading spinner gets bigger and comes to the center of the screen so that everyone who has downloaded a game can clearly see this loading process. -
Changes in publication to App Store connect or used to be iTunes Connect
by pinkio75 ·Hi you need to remove "alpha channel" in the icon png file; you can use a lot of tool to optimize your png file; i use online tool called tinypng just drag you file and it work to sa -
Testing on a Mac mini?
by Armelline ·You can. Making a Mac app is quite easy and doesn't require doing it via HTML, you just get a native Mac app right off the bat. -
Problem signing with IOS-Error
by bob loblaw ·did you move your certificate or profile from the location you originally installed it from? -
Testing on a Mac mini?
by guilleface ·So I really didn't like the windows gs version and seems hart to me to run a .exe of my app, I might get just the Mac mini, can we still make a adhoc file and run it as a regular app on the Mac mini? -
Problem signing with IOS-Error
by Armelline ·When you open Keychain Access and look at the certificate, does it say in green that it's valid or in red that it isn't? If it's red, download and install this: https://www.apple.com/certificateauthor -
help with iOS publishing please
by dsrn@mac.com ·Did you ever resolve your initial issue? -
laptop not good enough for gs?
by bob loblaw ·if it’s anything like the mac desktop, it’ll pile up on the memory each time you hit preview (and i think save as well), and the problem is worse the larger your project is. -
laptop not good enough for gs?
by adriangomez ·have you tried creator 2? -
saving my file as html?
by adent42 ·You can't export in tool. You need to "publish" the game add a "HTML5" app target on the publishing page and then hitting the generate button. After we're doing con -
saving my file as html?
by pinkio75 ·Hi, you need to export in html format and after you can use web2exe to wrap your html game in a .exe. -
Puzzle Mole Available! Free on mobiles!
by adriangomez ·That is all I needed to know. I will continue to do the same as you for my next update. -
iOS Games Crashing on iOS 12
by Armelline ·I generated two games a couple of days ago, one with the Generate button and one with the Build RC button. Generate button game crashed, Build RC game didn't crash. So whatever you did seems to be wor -
display excel values
by Armelline ·Depends how flexible you are regarding layout. You can use tableMergeValues to display entire columns or rows at once, and you can use multiple Display Text behaviours in one actor. You can also use s -
Puzzle Mole Available! Free on mobiles!
by Chechesoft ·Not at all... being honest,I'm not really sure what you are talking about. I haven't published for a while on the Appstore... I just filled the forms and crossed my fingers. where do you include that -
Puzzle Mole Available! Free on mobiles!
by adriangomez ·Currently I have an app with no privacy notice/att prompt. I have not updated it in a while. You just get a bunch of 000 idfa and it only impacted my eCPM by a small amount. But recently in these foru -
Freelance Logo Designer(Original, unique and innovative design for your business)
by IncredibleLogoArts ·Hope you like my work and efforts! -
back after more than 5 years, just some questions?
by uptimistik ·Yes, your game data can be saved if you export as HTML and convert to .exe. -
Puzzle Mole Available! Free on mobiles!
by adriangomez ·I see you did not include the privacy notice. Did you have any problems getting it approved?