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State of GameSalad on June 6th 2016
by Socks ·Can you not downgrade your OS to Yosemite, I know it'd be a pain (you need to backup, wipe El C and reinstall the old OS) but it'd solve the issue, I'm running 1.25.54 on Mavericks (10.9.5) and Creato -
60fps animation?
by Socks ·If 60fps animation is what you are after, you can do that right now, just create your animation externally to GameSalad and playback the frames at 60fps ! -
State of GameSalad on June 6th 2016
by Hypnorabbit ·@jay2dx With the latest OS X update, the creator grinds to a halt after 5-10 minutes due to a memory leak - I guess you were missing something. I have deadlines for 2 of my projects and obviously won' -
money back?
by Gnarly ·Click on the contact support bubble and ask staff. 2 weeks..... You should get a free month for this inconvenience! -
how long is a piece of string
by smurfted ·works like a dream, you sir are epic.. -
Super Street Striker
by mhedges ·Downloaded and played. I hope you promote this game to death - fun!!! -
money back?
by chelgeson ·will i get my money back since I havent been able to use GS for 2 weeks? or have my monthly membership extended 2 weeks? feels like I got ripped off for my first time buying a membership. -
Dragging an object and let it go with the velocity before released
by Creator97 ·it s exactly what you suggested it was just added to my old code because I thought I still need that basic stuff and you're just adding the "releasing part" -
Roll Turtle - an exciting rolling journey platform game.
by As_Of_Latte ·@kirafu So awesome to see you featured again within the App Store, congrats! Would you mind sharing data on how this bigger spot and extended time frame, did with downloads? Just wondering (Image) -
Dragging an object and let it go with the velocity before released
by Creator97 ·of my rule that didn't work or of the rule I copied from your post? -
VIDEO & TEMPLATE - 5 Minute Universalisation with copy and paste and almost no effort. (Free!)
by GreenfroggGames ·@Armelline Do you know if there's any device showing more new screen space in stretch mode than the iPhone 5? Just trying to figure out how big my background image has to be... -
Dragging an object and let it go with the velocity before released
by Socks ·Can you share a quick screenshot of your rule ? -
VIDEO & TEMPLATE - 5 Minute Universalisation with copy and paste and almost no effort. (Free!)
by Armelline ·@GreenfroggGames You probably need to add the offset to your joystick constrains. -
Dragging an object and let it go with the velocity before released
by Creator97 ·So you didn't understand me wrong? -
60fps animation?
by RThurman ·Sounds like you are looking to implement joints and some sort of kinematic movement system. While GS does not explicitly support joints (and kinematics) you can certainly roll your own. However, as -
Dragging an object and let it go with the velocity before released
by Socks ·Did you try the suggested code ? -
Dragging an object and let it go with the velocity before released
by Creator97 ·(!@#$% you did understand me wrong. You thought that I want to keep it constraining to my mouse position after I released it? I want to let it move freely after that.) -
60fps animation?
by Icebox ·It just adds more code which is not really the best way , and it gets complicated depending on the game , sometimes performance drops and it will not look good + you will need many constrains running -
60fps animation?
by 3absh ·I'm wondering if anyone of you guys has attempted this method. -
VIDEO & TEMPLATE - 5 Minute Universalisation with copy and paste and almost no effort. (Free!)
by Armelline ·I'm afraid you've lost me now. Perhaps show how you're wanting it to work prior to universalising?