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  1. Enemy Movement AI

    RThurman
    by RThurman · May 2016
    To make an actor point in the direction it is traveling, use a constrain behavior:
  2. Enemy Movement AI

    quinn221
    by quinn221 · May 2016
    platform game, but can't wrap my head around on how to do it for a top down game. I want to make sure the enemy is facing the correct direction when chasing the hero...in all 4 directions.
  3. On Off Button

    yoappies02@yahoo.com.sg
    by yoappies02@yahoo.com.sg · May 2016
    (Quote)
  4. My Little Place - New update with new mini-game!

    Icebox
    by Icebox · May 2016
    I like your style looks really nice ! wish you the best (Image)
  5. How to make a ball stay inside a circle(pic)

    Armelline
    by Armelline · May 2016
    This is fantastically clever. Kudos to both of you.
  6. Timer vs Loop

    Armelline
    by Armelline · May 2016
    If it's something you want to run forever, and you're spawning at a set frequency (i.e. 0.1s), then timers are better for your purpose. If you wanted to spawn 1000 enemies as fast as possible, then yo
  7. How to keep high score on ALL scenes?

    Armelline
    by Armelline · May 2016
    That really depends on what you're trying to do! It looks like you're wanting to display the high score on the "High Score" scene you use, so the "High Scoreee" act
  8. How to keep high score on ALL scenes?

    GoodnightMoon
    by GoodnightMoon · May 2016
    Thank you for getting back to me ^_^
  9. How to keep high score on ALL scenes?

    Armelline
    by Armelline · May 2016
    Your High Score is actually saved between scenes, as you intend. The High Score functionality is working as you seem to intend. What you seem to be doing is on the "High Score" scene
  10. How to keep high score on ALL scenes?

    Adrenaline
    by Adrenaline · May 2016
    (Quote)
  11. How to keep high score on ALL scenes?

    Armelline
    by Armelline · May 2016
    Having taken a very brief look, I think you're trying to solve the wrong problem here. You're trying to fix the high score problem, but the extra scenes seem unnecessary. If you keep the game to one g
  12. How to keep high score on ALL scenes?

    Adrenaline
    by Adrenaline · May 2016
    Hmmm...sorry to hear that. Maybe you could attach a version of your project and someone else here could dive in to see what's going on. We have plenty of helpful people who do that regularly.
  13. How to make a ball stay inside a circle(pic)

    dprobo5@gmail.com
    by dprobo5@gmail.com · May 2016
    how to make ball collide with inner diameter of the circle
  14. Timer vs Loop

    NNterprises
    by NNterprises · May 2016
    Sorry, another thing. When using the loops do you NEED a while constrain?
  15. Timer vs Loop

    Socks
    by Socks · May 2016
    (Quote)
  16. Stable Release 1.25.54 is Available

    KnightStar
    by KnightStar · May 2016
    (Quote)
  17. Timer vs Loop

    Socks
    by Socks · May 2016
    This timer will run throughout your game regardless of whether there are any enemies near you or not or whether you are dead or not.
  18. Timer vs Loop

    NNterprises
    by NNterprises · May 2016
    If there aren't any enemies near you and you are not dead
  19. Timer vs Loop

    Armelline
    by Armelline · May 2016
    You performance probably would go up if you shifted to loops, but it'll depend on exactly what you're using where and how.
  20. Timer vs Loop

    Icebox
    by Icebox · May 2016
    the frames allows you to set how many times the loop can run per frame.
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