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Vectradius is now on the app store!
by owen_dennis ·Vectradius is a fast paced, circle based shooter! Tilt to swing your Vectradian ship around the edge of the circle while blasting Vectovillians back to the 1980’s! Avoid your enemies as they cross the -
Game of the Month: April Submissions Thread
by owen_dennis ·Vectradius is a fast paced, circle based shooter! Tilt to swing your Vectradian ship around the edge of the circle while blasting Vectovillians back to the 1980’s! Avoid your enemies as they cross the -
How to click on touch button so the actor will react for x seconds?
by Zwire ·(Quote) -
How to click on touch button so the actor will react for x seconds?
by Zwire ·Thanks for your reply. I will check the gslogic series. -
Make 'sticker' actors stay between scenes without losing their placement in each
by The_Gamesalad_Guru ·If each scene is independent then each must have a set of independent variables. So you need to duplicate any external variables. This can be best done with a table. Haven't seen the demo but if it is -
Master Run - WIP - Appdore
by iamcartez ·I'll keep you all updated! I'll be making many changes with this project especially after 1.25 comes out. The Downwell point you make is really good so I'll probably work on alternative intro scenes o -
Nobody likes lag
by The_Gamesalad_Guru ·You can always do scene linking which requires breaking the prototype. I have a video on it. -
King and the Dead V1.1 - coming soon!
by Icebox ·everyone gets them! you learn to love them -
King and the Dead V1.1 - coming soon!
by Two.E ·However, I always have messages like this one to help me through the rough days: -
Nobody likes lag
by smurfted ·I'll get on the invisible masters then fella. Thank you.. -
King and the Dead V1.1 - coming soon!
by BigDave ·good attitude and I feel your pain -
Nobody likes lag
by Hopscotch ·If you cannot have the actors in this order, then have an invisible actor as the controlling actor at the bottom of the stack. -
How to move an actor by dragging it and spinning it.
by Icebox ·You welcome , but i didn't understand what you mean here. -
Heads up for 1.25 release
by Icebox ·Yes your right, people tend to focus on the cons more than the pros even for me id look for the cons first and as you said its really damaging specially when its at the top of the forum. -
Help w/ Timer/Scene Change
by Socks ·If you are simply counting down 10 seconds you can dump all the rules and attributes and simply have a timer that says: -
Heads up for 1.25 release
by Socks ·Yeah, I saw that too, along with a couple of other discouraging comments, that's the kind of thing I was mentioning / warning about earlier in this thread, every 'GS is doomed! Abandon ship!' post con -
How to move an actor by dragging it and spinning it.
by sonicm3 ·Hi Ice, thanks man, I really appreciate the time you took to help me, works perfectly! -
Help w/ Timer/Scene Change
by The_Gamesalad_Guru ·You need to uncheck run to completion on your timer and you also need to add a condition for when they find the key to that rule so it stops the timer as well -
Help w/ Timer/Scene Change
by kristi.forbes0000 ·The pressed action worked! Thank you for that! For the spawn actor though, how would it work without the timer? The purpose of the scene is to give 10 seconds to find the key and they can advance to t -
connect actors
by The_Gamesalad_Guru ·Okay so the first error I see is that you use a naked change attribute to add +1 this will only fire once. That video doesn't help as I have no idea exactly what all the mechanics are you are after. I