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  1. Heads up for 1.25 release

    Armelline
    by Armelline · April 2016
    I saw your post pre-edit, and I won't comment directly on it here other than to say I think you wrongly assume what it is that annoyed me about this.
  2. Two GS, one computer

    mhedges
    by mhedges · April 2016
    @Socks , @MentalDonkeyGames ,
  3. Load data from a random table

    Wonder Maru
    by Wonder Maru · April 2016
    Yes, it gave me a couple of headaches but it's been REALLY useful to learn how tables in GS work. Thank you once again!
  4. Dynamic Level Select as coordinates/links to determine level content using tables

    tatiang
    by tatiang · April 2016
    signs to get to the value we want. Go this far down, this far over, ...
  5. Heads up for 1.25 release

    Two.E
    by Two.E · April 2016
    (Quote)
  6. Heads up for 1.25 release

    Armelline
    by Armelline · April 2016
    Sigh. Another advertising kit that everyone starts clamouring for, distracting from new features in the Creator. However many get added, people still want more (Image)
  7. Android Studio and publishing

    natclarke
    by natclarke · April 2016
    I have done that manually and I get a green tick. I have tried pointing to (platform-tools) and (tools) folders as I have placed the zip align file in both areas. But it still doesn't load to google
  8. Android Studio and publishing

    BigDave
    by BigDave · April 2016
    press the select option next to it and select the zip align manually, you can find it by your normal search option on your computer first and than simply select it.
  9. Get time from Internet

    viking
    by viking · April 2016
    * In the tutorial that @Braydon_SFX made there was a connect to the AppFormative server at the beginning of launch of the game, which works beautifully in my game. However, it is very likely that the
  10. Any Pac-Man tutorials on how to make ghost movemements?

    MentalDonkeyGames
    by MentalDonkeyGames · April 2016
    Actually, pacman ghosts movement is not that random. It's much deeper than you think.
  11. Android Studio and publishing

    natclarke
    by natclarke · April 2016
    You uploaded an APK that is not zip aligned. You will need to run a zip align tool on your APK and upload it again.
  12. Any Pac-Man tutorials on how to make ghost movemements?

    ingamez
    by ingamez · April 2016
    Hey everyone I'm looking to make movements on enemies such as the ghosts random movements in PacMan.
  13. Dynamic Level Select as coordinates/links to determine level content using tables

    fmakawa
    by fmakawa · April 2016
    @tatiang I've finally understood you! Curious though, because I was thinking of my problem which I likened to a search function and think of this: a library has x amount of sections (geography, hist
  14. Two GS, one computer

    MentalDonkeyGames
    by MentalDonkeyGames · April 2016
    (Quote)
  15. [Solved] Spawning 2 actors at same random interval

    Village Idiot
    by Village Idiot · April 2016
    Does anyone know if it's possible to make 2 actors spawn at the same random times? I've been trying to make this happen but no luck. Also, can't find anything online to help – so far.
  16. Heads up for 1.25 release

    Gnarly
    by Gnarly · April 2016
    Well done.
  17. Two GS, one computer

    KevinCross
    by KevinCross · April 2016
    I bet the text editor on the left of the GameSalad apps is there to remind you what each version is good and bad at! (Image)
  18. A Long Way Home RELEASED on Steam!!

    jonmulcahy
    by jonmulcahy · April 2016
    When they gave us true HTML5 exporting I did a test wrapping it as an exe using Node. It worked perfectly. So, that is my option right now. I'm hoping once 1.25 is out the door they will release a pro
  19. Two GS, one computer

    Socks
    by Socks · April 2016
    (Quote)
  20. Flappy People - iPhone App Promo Video (Advert)

    Braydon_SFX
    by Braydon_SFX · April 2016
    You may want to include a link to your game so it's easier for people to download - just a suggestion. Best of luck with your game!
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