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Heads up for 1.25 release
by Armelline ·I saw your post pre-edit, and I won't comment directly on it here other than to say I think you wrongly assume what it is that annoyed me about this. -
Two GS, one computer
by mhedges ·@Socks , @MentalDonkeyGames , -
Load data from a random table
by Wonder Maru ·Yes, it gave me a couple of headaches but it's been REALLY useful to learn how tables in GS work. Thank you once again! -
Dynamic Level Select as coordinates/links to determine level content using tables
by tatiang ·signs to get to the value we want. Go this far down, this far over, ... -
Heads up for 1.25 release
by Two.E ·(Quote) -
Heads up for 1.25 release
by Armelline ·Sigh. Another advertising kit that everyone starts clamouring for, distracting from new features in the Creator. However many get added, people still want more (Image) -
Android Studio and publishing
by natclarke ·I have done that manually and I get a green tick. I have tried pointing to (platform-tools) and (tools) folders as I have placed the zip align file in both areas. But it still doesn't load to google -
Android Studio and publishing
by BigDave ·press the select option next to it and select the zip align manually, you can find it by your normal search option on your computer first and than simply select it. -
Get time from Internet
by viking ·* In the tutorial that @Braydon_SFX made there was a connect to the AppFormative server at the beginning of launch of the game, which works beautifully in my game. However, it is very likely that the -
Any Pac-Man tutorials on how to make ghost movemements?
by MentalDonkeyGames ·Actually, pacman ghosts movement is not that random. It's much deeper than you think. -
Android Studio and publishing
by natclarke ·You uploaded an APK that is not zip aligned. You will need to run a zip align tool on your APK and upload it again. -
Any Pac-Man tutorials on how to make ghost movemements?
by ingamez ·Hey everyone I'm looking to make movements on enemies such as the ghosts random movements in PacMan. -
Dynamic Level Select as coordinates/links to determine level content using tables
by fmakawa ·@tatiang I've finally understood you! Curious though, because I was thinking of my problem which I likened to a search function and think of this: a library has x amount of sections (geography, hist -
Two GS, one computer
by MentalDonkeyGames ·(Quote) -
[Solved] Spawning 2 actors at same random interval
by Village Idiot ·Does anyone know if it's possible to make 2 actors spawn at the same random times? I've been trying to make this happen but no luck. Also, can't find anything online to help – so far. -
Heads up for 1.25 release
by Gnarly ·Well done. -
Two GS, one computer
by KevinCross ·I bet the text editor on the left of the GameSalad apps is there to remind you what each version is good and bad at! (Image) -
A Long Way Home RELEASED on Steam!!
by jonmulcahy ·When they gave us true HTML5 exporting I did a test wrapping it as an exe using Node. It worked perfectly. So, that is my option right now. I'm hoping once 1.25 is out the door they will release a pro -
Two GS, one computer
by Socks ·(Quote) -
Flappy People - iPhone App Promo Video (Advert)
by Braydon_SFX ·You may want to include a link to your game so it's easier for people to download - just a suggestion. Best of luck with your game!