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White Only Sprites in PhysicsEditor
by adent42 ·So it is possible to do an "i", though the gap is rather small, so it'd have to be a giant I to make a difference in the game. -
Windows XBox Controller support?
by adent42 ·@GeorgeGS and @CodeWizard are hard at work trying to wrap up the final bugs for the 1.25 release. We won't have Windows controller support in it. -
Webpage + Chat application
by adent42 ·If you're willing to roll your own to control the design (and avoid having to run a server) -
Lightning effect
by jonmulcahy ·display your 2-3 lighting images -
Lightning effect
by 3absh ·It doesn't matter how many frames per second it doesn't work. I did a different approach using and additional attribute -
White Only Sprites in PhysicsEditor
by The_Gamesalad_Guru ·(Quote) -
Donald J Thump
by smurfted ·https://www.facebook.com/Donald-J-Thump-128514067542882/ -
What's the best way to make a game in other resolutions?
by BBEnk ·It may not be perfect for all games but for most should work just fine, you could even use the landscape type build to make a portrait game fit without loosing height, just gain some width and offset -
What's the best way to make a game in other resolutions?
by Socks ·It would be great to see it fixed - at the moment the function is rendered almost unusable by having to set it all up each and every time you hit preview. -
White Only Sprites in PhysicsEditor
by Socks ·You can have more than one solid shape in a custom collision, for instance like the letter 'i' a line with a sepetate dot above it (so basically two unconnected polygons) . . . but I think you can onl -
White Only Sprites in PhysicsEditor
by KevinCross ·Thanks. Got it now. But the cookbook page is misleading as it shows multiple polygons to build the doughnut collision shape. I realise that this is probably a screenshot from the other physics editor -
White Only Sprites in PhysicsEditor
by The_Gamesalad_Guru ·No gamesalad does not support multiple Collision shapes. You can only have one solid shape just as you showed above. -
Lightning effect
by The_Gamesalad_Guru ·That's because you are doing ten frames a second with four frames and. 5 second timer. This will throw off what the last frame is. Go with 8 frames per second, this will assure you end on the last fra -
What's the best way to make a game in other resolutions?
by Gnarly ·I have to take a few days off GS. You start a small project and its very productive and then a few days and your actors are adding up and attributes and scene gets bigger. By the end of the w -
What's the best way to make a game in other resolutions?
by Socks ·Well, the GS UI doesn't really remember anything, move from a window and it resets itself, open a bunch of layer drop down triangles and then switch focus and they all reset themselves, scroll through -
Load data from a random table
by Armelline ·(Quote) -
What's the best way to make a game in other resolutions?
by Gnarly ·Never took notice. Thank you. -
Load data from a random table
by Wonder Maru ·Just to let you know: I used the second method you suggested and it works (Image) -
What's the best way to make a game in other resolutions?
by Socks ·You should have 'edit custom resolution' at the bottom of that pulldown. -
What's the best way to make a game in other resolutions?
by Gnarly ·Not sure what you mean by custom resolutions??