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Drawing a line from an actor
by Socks ·Not sure why you'd need random spawners, admittedly I don't know how your game works or what it needs to do, but I'd just use the Random function to generate a value for the growth of the thread ? -
Scrollable text with varying lengths
by Armelline ·(Quote) -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by jonmulcahy ·yes, the ID should match what your app is sending, by looking at the JSON.txt file when you do a send, you'll get your app's ID -
Screenshots?
by http_gamesalad ·@Approw okay. I'll try that. You said I can take the screen shot from iPad & change the aspect ratio? -
Screenshots?
by Braydon_SFX ·It does stretch the images but provides a quick and easy way to get the required sizes. -
Screenshots?
by Approw ·@http_gamesalad I recommend doing it manually. Just install photoshop trial and follow a tutorial. First you need to change the aspect ratio, you do this by changing the canvas size (cropping the imag -
Drawing a line from an actor
by Village Idiot ·@Socks – I'm beginning to think that maybe I'd be better off animating the whole thing as a single actor. The line and spider included – it seems clunky but I'm still unable to make it work using the -
Screenshots?
by http_gamesalad ·put on A LOT of time and work in my game and I don't want my bad looking screen shots to make it look bad... Is there a way around this? I did see this on the market http://gshelper.com/shop/tools-2/ -
Scrollable text with varying lengths
by viking ·I have a text window in my game that is dynamically adjusting it's size based on how many characters I have in each cell. -
GameSalad Twitter Group
by BigDave ·added all of you -
Heads up for 1.25 release
by The_Gamesalad_Guru ·is working his butt off to get things nailed down. @codewizard is working on the camera issue and @tant42 is tuning up the publishing system. Also you must remember that features must also be program -
Drawing a line from an actor
by Village Idiot ·You were right @Socks – it was growing at both ends. I made it work properly using your method. -
Heads up for 1.25 release
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The Ugly Duckling (Interactive Story)
by BigDave ·ok interesting. One tip tough don't add text on your app icon its always barely readable and people react much more impulsive on graphics than text. Also your youtube preview link is the iTunes link a -
The Ugly Duckling (Interactive Story)
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Major impact of your game theme and keywords on ad performance
by BigDave ·I show interstitials first after 2.5 to 3 minutes and after that every 2 minutes on a scene change or upgrade for none level based games. -
Heads up for 1.25 release
by owen_dennis ·If you can make your own fonts, couldn't you technically have actors actually be a character from a font? So you could make the hero actor the letter A, but then it wouldn't actually be a letter A, it -
Heads up for 1.25 release
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First time using IAP, question
by RossmanBrothersGames ·I've read through the documentation and I think I've got my rules set up correct. -
Scrollable text with varying lengths
by tatiang ·I thought of that, too. It's not exact, of course, but it might be a close enough estimate, especially if you round up.