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  1. Drawing a line from an actor

    Socks
    by Socks · March 2016
    Not sure why you'd need random spawners, admittedly I don't know how your game works or what it needs to do, but I'd just use the Random function to generate a value for the growth of the thread ?
  2. Scrollable text with varying lengths

    Armelline
    by Armelline · March 2016
    (Quote)
  3. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    jonmulcahy
    by jonmulcahy · March 2016
    yes, the ID should match what your app is sending, by looking at the JSON.txt file when you do a send, you'll get your app's ID
  4. Screenshots?

    http_gamesalad
    by http_gamesalad · March 2016
    @Approw okay. I'll try that. You said I can take the screen shot from iPad & change the aspect ratio?
  5. Screenshots?

    Braydon_SFX
    by Braydon_SFX · March 2016
    It does stretch the images but provides a quick and easy way to get the required sizes.
  6. Screenshots?

    Approw
    by Approw · March 2016
    @http_gamesalad I recommend doing it manually. Just install photoshop trial and follow a tutorial. First you need to change the aspect ratio, you do this by changing the canvas size (cropping the imag
  7. Drawing a line from an actor

    Village Idiot
    by Village Idiot · March 2016
    @Socks – I'm beginning to think that maybe I'd be better off animating the whole thing as a single actor. The line and spider included – it seems clunky but I'm still unable to make it work using the
  8. Screenshots?

    http_gamesalad
    by http_gamesalad · March 2016
    put on A LOT of time and work in my game and I don't want my bad looking screen shots to make it look bad... Is there a way around this? I did see this on the market http://gshelper.com/shop/tools-2/
  9. Scrollable text with varying lengths

    viking
    by viking · March 2016
    I have a text window in my game that is dynamically adjusting it's size based on how many characters I have in each cell.
  10. GameSalad Twitter Group

    BigDave
    by BigDave · March 2016
    added all of you
  11. Heads up for 1.25 release

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · March 2016
    is working his butt off to get things nailed down. @codewizard is working on the camera issue and @tant42 is tuning up the publishing system. Also you must remember that features must also be program
  12. Drawing a line from an actor

    Village Idiot
    by Village Idiot · March 2016
    You were right @Socks – it was growing at both ends. I made it work properly using your method.
  13. Heads up for 1.25 release

    Nabbo (ReflectiveByte)
    by Nabbo (ReflectiveByte) · March 2016
    @owen_dennis yup you r right.. it makes a lot of sense.. and endless possibility.. but you cannot put picture as font is vector.. Just hold till I show you power of custom fonts!!
  14. The Ugly Duckling (Interactive Story)

    BigDave
    by BigDave · March 2016
    ok interesting. One tip tough don't add text on your app icon its always barely readable and people react much more impulsive on graphics than text. Also your youtube preview link is the iTunes link a
  15. The Ugly Duckling (Interactive Story)

    retired_c918bb346e26d948cb7101c43fe112f0
    by retired_c918bb346e26d948cb7101c43fe112f0 · March 2016
    The Android is free but you can use these promo codes to see the Ugly Duckling iOS.
  16. Major impact of your game theme and keywords on ad performance

    BigDave
    by BigDave · March 2016
    I show interstitials first after 2.5 to 3 minutes and after that every 2 minutes on a scene change or upgrade for none level based games.
  17. Heads up for 1.25 release

    owen_dennis
    by owen_dennis · March 2016
    If you can make your own fonts, couldn't you technically have actors actually be a character from a font? So you could make the hero actor the letter A, but then it wouldn't actually be a letter A, it
  18. Heads up for 1.25 release

    Nabbo (ReflectiveByte)
    by Nabbo (ReflectiveByte) · March 2016
    @lycettebros ok then I will hold it, @freneticz it's not related to google but through custom fonts you can unlock a very complex logic into a single line logic which will make life easy.. Well I thou
  19. First time using IAP, question

    RossmanBrothersGames
    by RossmanBrothersGames · March 2016
    I've read through the documentation and I think I've got my rules set up correct.
  20. Scrollable text with varying lengths

    tatiang
    by tatiang · March 2016
    I thought of that, too. It's not exact, of course, but it might be a close enough estimate, especially if you round up.
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