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  1. Ufo war:galaxy battle - In development - Need you opinion

    jollydo
    by jollydo · March 2016
    Hi guys, nice to meet you! I'm Martijn from the Netherlands. It's my first time here and my first GS game (Image)
  2. How can I use a table name as a variable

    BigDave
    by BigDave · March 2016
    Maybe someone of you knows how to do this.
  3. Application Loader Won't Work

    rico240
    by rico240 · March 2016
    Going through this exact same issue same version of GS on Mavericks as well. It worked fine a couple weeks ago. Very strange. Hope you can help!
  4. Explosion / Bounce Problem

    RThurman
    by RThurman · March 2016
    You probably need to be a pro member before you can attach files to the forum. You could save it to a hosting site like dropbox and then put a link in your forum message.
  5. Zoo Wild -- Now on Google Play -- 100% Free

    clarkcreative
    by clarkcreative · March 2016
    If you have any kiddos ages 3-12 that like animals, it might be in your wheelhouse.
  6. Heads up for 1.25 release

    GeorgeGS
    by GeorgeGS · March 2016
    (Quote)
  7. Mathematical problem

    Socks
    by Socks · March 2016
    Good ! Didn't get to test it myself, glad it works for you.
  8. Mathematical problem

    OrvilFox
    by OrvilFox · March 2016
    Awesome! Although I didn't fully figure out how it processed yet but it works perfectly!
  9. Game of the Month: March Submissions Thread

    Braydon_SFX
    by Braydon_SFX · March 2016
    restrictions on shortlist submissions. If you do not see your game below and you did not win the GotM, we ask that you not resubmit your game but rather work on creating your next game for our consid
  10. Limitations of the 15 Day Trial

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · March 2016
    The 15 day trial gives you full access to everything except for publishing I believe. You'll only be able to publish to the GS arcade while on the trial.
  11. Limitations of the 15 Day Trial

    jtadeo
    by jtadeo · March 2016
    It's been a looong time since I've done any work with GameSalad and hope I can remember some of the stuff from before. I've downloaded the 15 day trial and wanted to know if it is a full working copy
  12. Heads up for 1.25 release

    Armelline
    by Armelline · March 2016
    (Quote)
  13. Heads up for 1.25 release

    AlchimiaStudios
    by AlchimiaStudios · March 2016
    Ah I see. Hopefully its not too much longer now.
  14. Heads up for 1.25 release

    iamcartez
    by iamcartez · March 2016
    Agreed! This is why I am waiting as well, doing double updates on 40+ apps is a little time consuming.
  15. Heads up for 1.25 release

    BigDave
    by BigDave · March 2016
    If we update with the current or any older version of game salad to fix X509TrustManager and or to replace the iAD Banners with Admob, we still will have to update all apps once more for the mentioned
  16. Gravity to a certain point?

    MentalDonkeyGames
    by MentalDonkeyGames · March 2016
    If there is no other force applied to the actor, it will accelerate straight to the point of gravity. Try adding a little velocity ("change velocity") to the actor, and you'll see it
  17. Mathematical problem

    Socks
    by Socks · March 2016
    Ok, for it to work how you want the rules for the child actor should look like this:
  18. Heads up for 1.25 release

    owen_dennis
    by owen_dennis · March 2016
    I'm assuming they keep saying "soon" because they don't want to have to break a deadline. There have been many cases where they've set a deadline, then didn't make it, then people ju
  19. Gravity to a certain point?

    jonmulcahy
    by jonmulcahy · March 2016
    you want to use vectortoangle to get the angle, and magnitude to adjust the speed. I was able to get a pretty good spiral in my game A Long Way Home.
  20. Mathematical problem

    Socks
    by Socks · March 2016
    Hmmmm . . . . let me have a think, the project wasn't really designed to do precisely what you want, and your mission-creep makes it hard to predict what is next on your list of things this project mu
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