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  1. Heads up for 1.25 release

    Armelline
    by Armelline · March 2016
    Would love to see the Facebook integration make its way back into a build though!
  2. Ten Years Left - coming soon(ish)

    jonmulcahy
    by jonmulcahy · March 2016
    If you use twitter, please follow / retweet!
  3. Change Actor Size

    Socks
    by Socks · March 2016
    Would you not want the actor to proportianlly occupy the same amount of the screen regardless of the device ?
  4. Change Actor Size

    bogdan.baitan
    by bogdan.baitan · March 2016
    How can I change the size of an actor to be the size of the screen the game is played on.
  5. Heads up for 1.25 release

    GeorgeGS
    by GeorgeGS · March 2016
    We have several people helping us to test the new version. The RC and Nightly versions were difficult to maintain and we really didn't get that much feedback from them usually. They also confused a
  6. Free trial?

    Dues
    by Dues · March 2016
    No, Gamesalad is not totally free to use anymore. You have your trial and then you can get either a Basic membership or a PRO membership. Basic is $19 a month and PRO is $29 a month.
  7. Quantum Sheep presents 'Air Supply SOS (Save Our Sheep)' :)

    8bitninja
    by 8bitninja · March 2016
    @quantumsheep - Have you thought of having a app bundle for your games? I would definitely purchase it if you did.
  8. The GameSalad February (2016) Game of the Month is...

    OrvilFox
    by OrvilFox · March 2016
    Thank you guys! (Image)
  9. Heads up for 1.25 release

    freneticz
    by freneticz · March 2016
    (Quote)
  10. Heads up for 1.25 release

    Icebox
    by Icebox · March 2016
    Yes as @Armelline said , with big projects you have to restart every 10-15 minutes. Im not saying that you cant work with GS at all , im just saying every few minutes i restart cause it gets slower a
  11. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    jonmulcahy
    by jonmulcahy · March 2016
    I want you to remove the // from line 37, the one starting with $fullArray
  12. News Update #1 by DeadpoolBro13

    AlchimiaStudios
    by AlchimiaStudios · March 2016
    Pshhh. K-12 is Anywhere from 4-18 yrs old, if we estimate right in the middle, that's 11 yrs old. Pretty much a dinosaur in the game dev world =P
  13. Tutorial death isnt working :(

    tatiang
    by tatiang · March 2016
    Watch out for "instance" vs. "prototype" actor rules. If you add an actor to a scene, it uses the prototype rules for that actor as defined in the actor library.
  14. Heads up for 1.25 release

    Armelline
    by Armelline · March 2016
    Which problems are preventing you updating on Google store?
  15. News Update #1 by DeadpoolBro13

    KevinCross
    by KevinCross · March 2016
    Can't work out if you're psychic or guessing?!
  16. Published game not works

    yossa
    by yossa · March 2016
    I've done like you said and game was succesfully published (thanks!), however found another problem: I can't pass through initial screen. I've set "touch inside" rule (clicking every
  17. Published game not works

    GeorgeGS
    by GeorgeGS · March 2016
    Unless you're logged into Creator with a different account I only see the empty game published in 2014. You're sure you clicked the publish button in Creator and uploaded a new version? I can see yo
  18. Battery Licker coming soon!

    8bitninja
    by 8bitninja · March 2016
    Thanks, @Thunder_Child - I think those fx layered over each other help make the game seem more alive.
  19. News Update #1 by DeadpoolBro13

    tatiang
    by tatiang · March 2016
    Do you have a question?
  20. Published game not works

    GeorgeGS
    by GeorgeGS · March 2016
    The game I see on your portfolio was published a long time ago with version 10.10.5. The project is pretty much empty. If it works locally in preview it may just be that you didn't press publish aga
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