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Heads up for 1.25 release
by GeorgeGS ·You should be able to publish with any version you have available. You may still be able to publish with very old versions, but that doesn't mean you'll be able to put that version on the app stores -
Improving game performance
by louistrudel ·Every enemy gets a separate set of AI behaviors depending on its enemy number do you still think i could write this another way? -
Developer For Hire!
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Improving game performance
by Socks ·If you were going to do it like this, you wouldn't need the last rule: -
Developer For Hire!
by gingagaming ·I am a full time experienced Freelance GS Developer and available for hire. Some of you may know me from around the forums and I have created some great templates available on the official GS marketpl -
Displaying game time in (hrs:min:sec)
by Socks ·You could also use the more simple: -
Improving game performance
by tatiang ·* I'll get back to you. (Image) -
Improving game performance
by louistrudel ·of writing efficient and organized behaviors. By doing that I have almost doubled the number of enemies my game can compute smoothly! -
Quantum Sheep presents 'Air Supply SOS (Save Our Sheep)' :)
by cbt ·Great. I'll make a high score run video for this as well. My video for the Air Supply didn't go as planned but this time I'll do it right. -
Jetpack Joyride missiles
by Braydon_SFX ·Welcome to GameSalad! I'd recommend checking out the vast video tutorial resources that are available - they will be able to help you learn the engine. GSHelper, The Guru's channel and Jamie C have gr -
Clowns to the Rescue ( IOS / KINDLE / ANDROID )
by luke2125 ·Clowns to the Rescue is a fun action packed game, where you play as crazy clowns trying to save animals from the circus, who are stuck in a burning building. Avoid other obstacles and save those anima -
error when trying to publish
by Icebox ·It says below " Make sure your provisioning profile,developer certificate , and WWDR certificate are installed , valid , not expired or dublicated -
Very Excited! You should too!
by DeadpoolBro13 ·I didn't know people liked my games so much. Thanks for support. -
Very Excited! You should too!
by DeadpoolBro13 ·Thanks so much! My chances of getting pro are increasing! -
Sound pitch expression?
by 3absh ·I want to make the pitch not go any lower than 0.5 no matter how high the HP -
Very Excited! You should too!
by Terrellort_Gaming ·You were a great addition to the community, and I enjoyed your games a lot. Hope you succeed in the future. -
Heads up for 1.25 release
by Approw ·@Armelline yes that is the best way to do it, because both layers will do exactly the same on every frame. -
ON OFF loop?
by 3absh ·I'm trying to make enemies expand in size every 50 days, and shrink every other 50 -
Jetpack Joyride missiles
by kukukeke ·Hello,I am new in gamesalad and I want to make missiles like in game Jetpack Joyride. -
Left right movement jamming.
by Socks ·You can do this with a very straightforward rule . . . in your actor's Motion attributes set the LinearVelocityX to 200, then have a simple rule that says: