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Provide boost App rank service, can also offer free service
by allenwu ·We are a company from China, We provide high quality boost APP Store ranking services. We have experience of this service for many years. We are the most professional company in China. We cooperate wi -
How to determine if screen touched more than 2-3 times in 1 sec
by Thunder_Child ·"blocks" and they are destroyed. The block spawner actor off scene then knows somehow there are blocks missing and fills the gap by dropping them in place. Blocks fall at a self.fal -
Windows Creator Release build 0.13.31
by thanhlt ·attributes collision and destroy not work when using interpolation to increase or decrease the size characters . character can not collision. I need to figure when collision would destroy the characte -
Touch Position Run Away! Can Everybody Help Me This?
by tanchowyeeiosapp ·(Quote) -
Touch Position Run Away! Can Everybody Help Me This?
by Armelline ·Okay this shouldn't be too tricky. Are there restrictions on which parts of the actor can be touched to move it? And is 700 the point where the top of the actor can reach, or the middle? -
Actor disappears if this behavior is turned on
by tintran ·(Quote) -
Actor disappears if this behavior is turned on
by Ayolabi12345 ·if _______ is false destroy this actor. -
How to disappear a line then appear again ?
by tintran ·Then inside the line actor, increment lines counter so user can't create another line until this one destroys itself i change his width to 3 and his height to be magnitude of start position to end pos -
Video Tutorial: Conditional Logic in GameSalad's Expression Editor
by Socks ·Yeah, it's a little counterintuitive, but GS continues to scan the rest of the conditions even after the top condition fails in multi-conditional (ALL) rules, whereas with nested rules if the initial -
State of GameSalad on 6/30/2015...
by Hopscotch ·But I want layer based depth sorting first! (Image) -
Video Tutorial: Conditional Logic in GameSalad's Expression Editor
by Socks ·Yep, it would be great if the expression editor opened up something like a blank text file, rather than a one line window, and with all the functions as little buttons at the top, so no scrolling down -
The many states of IAP - a visual guide
by Armelline ·(Quote) -
The many states of IAP - a visual guide
by gfb08174 ·when game.itemPurchased is false Show banner Otherwise Destroy this actor -
Display Table?
by Balvamar ·I have applied this in the most recent version of GS but I can only get the words to loop over the top of one another rather than down the page as your demo shows. Am I missing something, how do I ge -
State of GameSalad on 6/30/2015...
by Approw ·the game already puts gamesalad to the max. On top of that you have to be exact with text or number export from photoshop, otherwise it looks fuzzy or blurry too, also this takes too much unnecessary -
Working with multiple ad companies.
by As_Of_Latte ·On top of ads, I'll offer in app purchases for users to purchase more characters, items and remove ads for $1.99. -
camera tracking position
by joelloyd ·I have a scene size 3 times the height of the screen, I'm making an endless game like doodle jump. The display starts at the top and actors are spawned at random and fall down at the pace of the main -
camera tracking position
by Socks ·Do you simply want your player actor to sit towards the top of the screen ? -
X and Y co-ordinates
by tintran ·you'd get (0,500) (top left) for required coordinates -
X and Y co-ordinates
by markfirman ·So for example if the actor spawns from the bottom left - the co-ordinates I require would be the top left. Equally, if the actor spawns top right, the co-ordinates I require would be bottom right.