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Stopping an actor
by tatiang ·If you want to spawn an actor at random positions that are multiples of a certain number, you'd use the expression I posted earlier: -
creating a trail, unable to go back.
by tatiang ·This part can be done by spawning an actor with a dot or other image using a timer (e.g. every 0 seconds, spawn actor [dot]. -
How do I prevent the color of my actor of bleeding through my image?
by robertkdale ·Also you can also spawn a new black actor in place of the one animating after it's animation is complete. The user would never know. -
Moving an actor in a particular axis - not working?
by tatiang ·I'm still unsure of what you're asking. It seems the spawned actor isn't moving the way you want and the spawn location is incorrect? -
Moving an actor in a particular axis - not working?
by Socks ·Spawn x=whatever you want / y=random(lower value,upper value) -
Moving an actor in a particular axis - not working?
by Meeped ·I had a similar issue that I worked out with tatiang. At least I think they're similar. Find the coordinates on the Y axis that you want them to spawn on, and use a random function of the min Y and th -
Performance issue on iPod 4th gen and iPhone 4
by Approw ·I already optimized the game as much as possible, by recycling some actors, only spawn the bullets, turn of movable on as many actors as possible etc. -
spawn actor at certain place?
by EpicoreGames ·tableCellValue(game.Spawn Location, random(1,8) column) -
I've been coding a game in two projects. How do I merge them?
by UtopianGames ·The variable 'game.lives' is a word us humans see.. Behind the scenes GameSalad assigns a unique number say 9986568 but in project 2, that number could be assigned to say a rule in the project.. So wh -
Match Game Question
by KC_Games ·rows are a match, they disappear and new ones spawn. This works fine for most instances (user chooses three of the same tiles or user chooses three, deselects the last one he chose and picks a new on -
spawn actor at certain place?
by EpicoreGames ·Ok thank you . But I have another question now . Can I spawn my actor at any 8 different places that I want ? -
How can I automatically add "back" "next" and "main menu" buttons to newly created scenes?
by tatiang ·One solution is when the next arrow is pressed on the second to last page, to then spawn the house button actor and destroy the arrow actor. -
help with 3 things please
by chirikosan ·In the image below I want my Hero to do a brief volunteer service job petting a cat, I want to spawn a textbox ideally into a table (I tried it as a Display Text with a timer but the software only wan -
How to make actor an disappear when colliding with another actor an reappear in a random place
by Meeped ·I would make the apple change images to a transparent image and a timer where it destroys after 5 seconds or so. Then you can use the spawn code how you want, such as the one provided by tatiang. -
Spawn, translate across the screen and rotate
by HulaPig ·Trying to get an actor to spawn from the right side of the screen, continuously rotate through 360 degrees as it translates across the screen unless it hits a specific actor. The rotating actor will -
How to make actor an disappear when colliding with another actor an reappear in a random place
by TheTiger ·With the spawn actor bit, what do you put in the position bit? -
How to make actor an disappear when colliding with another actor an reappear in a random place
by tatiang ·.....Spawn actor [apple actor] [x=random(0+self.Size.Width/2,1024-self.Size.Width/2)] [y=random(0+self.Size.Height/2,768-self.Size.Height/2)] relative to scene -
Stopping an actor
by tatiang ·(Quote) -
spawn actor at certain place?
by tatiang ·Sure. In the Spawn Actor behavior, put in x=random(0,1024) or whatever values you want for the size of the scene and y=768/2 or half of whatever your scene height is. -
spawn actor at certain place?
by EpicoreGames ·May i know is it possible to make my actor to spawn at the place that i want like at the middle of the screen but random x position ?