GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Yops - Featured puzzle game : Big update!

    2create
    by 2create · July 2015
    Yops website: http://Yops.top
  2. Steady decline in downloads

    jigglybean
    by jigglybean · July 2015
    No. think of it like this. If players don't see reviews especially, they intend not to download. Also, if a game has not been updated in a while, will also put players off.
  3. The orientation mode issue in the viewer

    daretoloveu
    by daretoloveu · July 2015
    I created a portrait mode game. However, when I put it on the android viewer, it becomes landscape mode! A part of the game screen is shown on the top of the phone screen, the other parts can not be s
  4. Professional GS Developer for Hire 50% off 5 Years Experience.

    neoman
    by neoman · July 2015
    I highly recommend Darren. He is a top bloke ...
  5. Editor x,y coordinate discussion -- (was: "very disappointing...")

    GeorgeGS
    by GeorgeGS · July 2015
    Lua doesn't even really have an integer type so if we're doing math with values they can have a fractional part. That doesn't mean a specific behavior won't round values after any intermediate calcul
  6. GSHelper, now the official marketplace for GameSalad!

    ookami007
    by ookami007 · July 2015
    Heh... I just wrote an article on the top GameSalad marketplaces and had to go back and revise it to reflect the change. It was outdated before it was even published!
  7. How to determine direction based on mouse position? 8 directions.

    Mattcus
    by Mattcus · July 2015
    Maybe having another actor on top of the player which does rotate, could be a solution?
  8. How to change 90 actors colour without delay?

    Tiny_Ideas
    by Tiny_Ideas · July 2015
    @The_Gamesalad_Guru They are at the top too. They are also at the top of the layer, whether that plays a part or not. Would it just be a matter that GS doesn't run through all the triggers fast enoug
  9. How to change 90 actors colour without delay?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    Do you have the constrains for the actor at the top of the stack?
  10. How to change 90 actors colour without delay?

    Tiny_Ideas
    by Tiny_Ideas · July 2015
    Yes. The change colour code is at the top of the code stack in each actor. Would it have something to do with the movement of the main and extra actor? I have tried re-arranging the code to make it ru
  11. How to determine direction based on mouse position? 8 directions.

    Mattcus
    by Mattcus · July 2015
    also know where to fire bullets from. It's not top down, so I can't just rotate the actor. I would like to have 8 directions for images/animations, but the firing should be more fluid. I have tried a
  12. How to change 90 actors colour without delay?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    is the color change code at the top of the stack?
  13. How To Choose The Actor Position To (Overlaps or Collides)

    tanchowyeeiosapp
    by tanchowyeeiosapp · July 2015
    (Quote)
  14. How To Choose The Actor Position To (Overlaps or Collides)

    tintran
    by tintran · July 2015
    destroy
  15. How To Choose The Actor Position To (Overlaps or Collides)

    tanchowyeeiosapp
    by tanchowyeeiosapp · July 2015
    Now I want set only Position A (Overlaps or Collides) Actor C, and then Actor C will destroy, Position A & Position B is one actor, I only want Position A (Overlaps or Collides) Actor C can de
  16. 8 questions for rules and functions

    STRIKENSUN41
    by STRIKENSUN41 · July 2015
    Now for the first rule I’m wondering about is about how to get the main object to stop when it hits the ground, but keep on rolling as well, like it’d be realistically. Though, I wouldn’t want the obj
  17. Rocky particle effects.

    As_Of_Latte
    by As_Of_Latte · July 2015
    @RP Yeah, I would like to attach a particle emitter that would disperse debris/rocks/earth in a random fashion. Or possibly a sudden burst from the top/bottom of my character.
  18. Sneak Approach (a simple one button game).

    retired_15c062e5948741bbcccebd112ef566c2
    by retired_15c062e5948741bbcccebd112ef566c2 · July 2015
    (Quote)
  19. Problem with moving

    mattias.l.andersson
    by mattias.l.andersson · July 2015
    I've made a game where there is a meny at the top and the game at the bottom. The actor move along the X-axle. How do i make the actor to move only when touch is below the meny at the top? Every time
  20. Problem with constrain...

    markfirman
    by markfirman · July 2015
    Thanks for your reply... I've got an actor that covers the entire screen but is located on the bottom layer. I have used this instead. However it still recognises other buttons touch events...
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla