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Editor x,y coordinate discussion -- (was: "very disappointing...")
by GeorgeGS ·Lua doesn't even really have an integer type so if we're doing math with values they can have a fractional part. That doesn't mean a specific behavior won't round values after any intermediate calcul -
GSHelper, now the official marketplace for GameSalad!
by ookami007 ·Heh... I just wrote an article on the top GameSalad marketplaces and had to go back and revise it to reflect the change. It was outdated before it was even published! -
How to determine direction based on mouse position? 8 directions.
by Mattcus ·Maybe having another actor on top of the player which does rotate, could be a solution? -
How to change 90 actors colour without delay?
by Tiny_Ideas ·@The_Gamesalad_Guru They are at the top too. They are also at the top of the layer, whether that plays a part or not. Would it just be a matter that GS doesn't run through all the triggers fast enoug -
How to change 90 actors colour without delay?
by The_Gamesalad_Guru ·Do you have the constrains for the actor at the top of the stack? -
How to change 90 actors colour without delay?
by Tiny_Ideas ·Yes. The change colour code is at the top of the code stack in each actor. Would it have something to do with the movement of the main and extra actor? I have tried re-arranging the code to make it ru -
How to determine direction based on mouse position? 8 directions.
by Mattcus ·also know where to fire bullets from. It's not top down, so I can't just rotate the actor. I would like to have 8 directions for images/animations, but the firing should be more fluid. I have tried a -
How to change 90 actors colour without delay?
by The_Gamesalad_Guru ·is the color change code at the top of the stack? -
How To Choose The Actor Position To (Overlaps or Collides)
by tanchowyeeiosapp ·(Quote) -
How To Choose The Actor Position To (Overlaps or Collides)
by tintran ·destroy -
How To Choose The Actor Position To (Overlaps or Collides)
by tanchowyeeiosapp ·Now I want set only Position A (Overlaps or Collides) Actor C, and then Actor C will destroy, Position A & Position B is one actor, I only want Position A (Overlaps or Collides) Actor C can de -
8 questions for rules and functions
by STRIKENSUN41 ·Now for the first rule I’m wondering about is about how to get the main object to stop when it hits the ground, but keep on rolling as well, like it’d be realistically. Though, I wouldn’t want the obj -
Rocky particle effects.
by As_Of_Latte ·@RP Yeah, I would like to attach a particle emitter that would disperse debris/rocks/earth in a random fashion. Or possibly a sudden burst from the top/bottom of my character. -
Sneak Approach (a simple one button game).
by SLOCM3Z ·(Quote) -
Problem with moving
by mattias.l.andersson ·I've made a game where there is a meny at the top and the game at the bottom. The actor move along the X-axle. How do i make the actor to move only when touch is below the meny at the top? Every time -
Problem with constrain...
by markfirman ·Thanks for your reply... I've got an actor that covers the entire screen but is located on the bottom layer. I have used this instead. However it still recognises other buttons touch events... -
Problem with constrain...
by markfirman ·Basically; I have a constrain behaviour which constrains an actors rotation to the touched location of the screen. So basically if someone touches the top left of the screen the actor will rotate to f -
How to setup Admob Banners
by BigDave ·But on android where there was no banner option so far I updated 6 apps this morning removing my custom banner linking to my top performing game. -
Mac Stable Release 0.13.29
by QASalad ·(Quote) -
Mac Stable Release 0.13.29
by BigDave ·updated 6 of my top performing apps this morning on google play + amazon store