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Heads up for 1.25 release
by BigDave ·Yep I normally don't bother that much about new release and even wait 2-4 weeks after its out so I am sure there are no major issues before using it. -
Heads up for 1.25 release
by Approw ·they can see what the staff is working on, and how much progress they have made. I don't mean a weekly report like they did before, but when a feature is done "check", passed Q& -
Game Slowing Down - Looking For Help
by The_Gamesalad_Guru ·Most of the things you mentioned really don't help performance. Those are old wives tales that have floated around too long on the forums. Real performance comes from slim and precise code. The culpri -
Game Slowing Down - Looking For Help
by KickingBehinds ·It's top-down Australian Rules football inspired game, for those who don't know what the sport is (it's not rugby), see the link below: -
experiment
by Socks ·Cheers Sparkyidr, that's cool of you to say, it's encouraging to get positive feedback, I can see why people make 'progress' threads and how the encouragement pushes you along on project you can grow -
Download my new candy-crush styled game!
by Gnarly ·Level 4. Stuck there. If you have an extra 100 impressions today............... -
Locking/hiding a layer
by owen_dennis ·No, but you're not alone in wanting this feature. Everyone wants it and I'm sure they'll get around to including it eventually. -
Interesting Sound Issue in Gamesalad.
by ADSentertainment ·If this is not allowed in the forums and needs to be put as a bug report, I apologize and I will do that. I just found this very interesting and weird. So in the game I'm developing, I have a specific -
Locking/hiding a layer
by Icebox ·Is there a way I can lock/hide a layer in the creator so I dont mis click an actor or move it? , just like in animation softwares , it would make things easier if its possible. -
Best GameSalad Game?
by Sparkyidr ·Doodle Ski (our 2nd game-many years ago) was number one on iOS in Gerrmany for a week or so. -
Prevent clicking an actor THROUGH another actor?
by aaron.agema ·Thank you @gingagaming for giving me the exact help I needed, despite my noob mistake! lol. I thought I had the image attached, but it seems my forum skills are as lacking as my GS skills. The example -
Running Blade now available at the App Store!
by mhedges ·I feel that the advertising will no doubt be the nut to crack. My Dad always told me it takes money to make money, but I'm working on GS for fun, not profit. At least not yet! (Image) -
Prevent clicking an actor THROUGH another actor?
by gingagaming ·by @RThurman here in a project he generously donated to the community a while back: -
Prevent clicking an actor THROUGH another actor?
by aaron.agema ·I've been on a quest recently to make a classy scrolling list type of thing. I looked thoroughly through the forums and found lots of useful ideas, and was able to combine them into this simple interf -
Published game on android - players not showing
by bwcoder ·Hi Thank you for responding and I'm sorry you're right I didn't give very much information. -
Published game on android - players not showing
by MentalDonkeyGames ·With the very limited info you gave about your project, i'd guess you choose "overscan" when you published and it's hiding a part of your scene. Try publishing again, and choose eith -
Pong King
by DeadpoolBro13 ·Hey, fellow devs! I have just finished making a game called Pong King and I am planning to release it on GameSalad Arcade first. I also have another question. How do I apply updates? Like if I add pad -
Lost Media
by RCT_Games ·Have you uploaded to gamesalad yet? You could always grab a older version off your game history. -
Just dropping in to say hi
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Lost Media
by The_Gamesalad_Guru ·Even if you move the location of the project itself it can break the link. It's always good to do a save as and start working off that. As when we work we continually overwrite the file, this can lead