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  1. Professional GS Developer for Hire 50% off 5 Years Experience.

    UtopianGames
    by UtopianGames · July 2015
    on various websites and also had several top 20 hits.
  2. How to setup Admob Banners

    BigDave
    by BigDave · July 2015
    I am setting it up for my top apps right now and in-between uploading(waiting) I take the time to write down how to do it.
  3. Timer vs self.timer Question.

    MentalDonkeyGames
    by MentalDonkeyGames · July 2015
    Any rules you make in the actor does not affect that, and you can´t reset or modify self.time. It keeps counting until you destroy the actor.
  4. Mac Stable Release 0.13.29

    BigDave
    by BigDave · July 2015
    !@#$% yeah i dropped everything today to add the banners in my top performing games this is a serious money opportunity thanks guys for making this happen (Image)
  5. Determining position on screen.

    pHghost
    by pHghost · July 2015
    You would also need to either destroy the actor after the finish line, or add another rule checking that a finished actor doesn't overwrite the game.firstPosition and game.secondPosition attributes an
  6. Editor x,y coordinate discussion -- (was: "very disappointing...")

    Socks
    by Socks · July 2015
    And to be honest, with feature request lists, who, when asked "what feature do you most want in the world" is going to say 'I wish the Layers window would not reset every time you sw
  7. Does anyone know where the top down spirit level template is???

    zypp1
    by zypp1 · July 2015
    like this one https://forums.gamesalad.com/discussion/58331/creating-a-360-top-view-spirit-level
  8. Does anyone know where the top down spirit level template is???

    jamie_c
    by jamie_c · July 2015
    What is "the top down spirit level template"? Is that commonly known? I've never heard of it, but maybe I've just missed it....
  9. Does anyone know where the top down spirit level template is???

    zypp1
    by zypp1 · July 2015
    As above Does anyone know where to get the top down spirit level template from???
  10. Destroyed Actors Won't Reset After Scene Change

    dumbgames
    by dumbgames · July 2015
    I thought it wasn't that as I know that Game Level attributes don't reset but actually I had set it up so that the platforms destroy when their X position was less than the Player X position minus the
  11. Editor x,y coordinate discussion -- (was: "very disappointing...")

    Armelline
    by Armelline · July 2015
    I'm really, really encouraged that the GS staff seem to be understanding now what a huge different some of these tiny changes make, even if they're not top of feature request lists.
  12. Destroyed Actors Won't Reset After Scene Change

    MentalDonkeyGames
    by MentalDonkeyGames · July 2015
    Is there an attribute that will cause the platforms to destroy? If so, make sure to change that attribute back to it's original state before resetting the scene. Resetting the scene does not change an
  13. Retry Button

    Moogus
    by Moogus · July 2015
    Any main buttons I always put on top...
  14. Very disappointing game design experience!

    Bowhill Games
    by Bowhill Games · July 2015
    @barleyesq agreed it would be nice to have the feature list at the top of the forum (a voting poll)
  15. Retry Button

    vafurlogi
    by vafurlogi · July 2015
    it's enough to drag that actor lower in the layer it's on (so it's checked sooner) but often times you have to rethink the whole thing. It can drive you crazy.
  16. Jason Nester Artist/Designer Available for Work! + Freebies

    BazookaTime
    by BazookaTime · July 2015
    I have worked with Jason a bunch of times, his art is top notch.
  17. Very disappointing game design experience!

    WebWarrior
    by WebWarrior · July 2015
    (Quote)
  18. Very disappointing game design experience!

    SLOCM3Z
    by SLOCM3Z · July 2015
    (Quote)
  19. Very disappointing game design experience!

    CaptFinn
    by CaptFinn · July 2015
    I like GS. My rant started when someone commented on snap to grid not being that important because it's like 8th on the list. So using that logic. One would expect that the top 2 or 3 things on the
  20. Very disappointing game design experience!

    TeamLava8
    by TeamLava8 · July 2015
    I think overall communication could be better. Whats funny is Codewizard seemed like the voice and now he's top dog over there. I'm sure there is alot hapening that we are clueless about that effect a
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