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Do actors change size on different device previews?
by Daniel543M ·The project is originally in iPad Landscape size (Width of 1024). -
Spread actors evenly across the screen on any screensize?
by Daniel543M ·The project is set up for iPad Landscape and these actors are on Y:384. -
Game Rejected because of rotating ads
by LumpApps ·@NipaDidIt I don't see an option anywhere. Thanks for the suggestion. -
Bubble Pusher
by robertkdale ·Thanks @chrisjames0555 and @NipaDidIt . -
App to fit all iOS devices
by vafurlogi ·What I do is start with an Ipad resolution and use the "Universal build template" from the marketplace to move objects (like buttons) relative to the screen size. Works very well on -
App to fit all iOS devices
by TheTiger ·Hi, if I was making an app on iPad platform, what would I have to do to make sure it fits on all iOS devices? -
Game Rejected because of rotating ads
by LumpApps ·We discovered one or more bugs in your app when reviewed on iPad running iOS 8.1.3 . -
GameSalad Creator Not Found on Network, help!
by Lovejoy ·(Quote) -
GameSalad Creator Not Found on Network, help!
by blendnzjnr ·Ok I have the same problem BUT mine WAS working for the last week! And now suddenly it's stopped communicating?! Same network as before... same devices... same creator... they've just stopped communi -
Is there anyway to set a default Prototype screen size?
by FlyboyTrevy_ ·The Ipad screen size at 100% is too big for the screen, and EVERY single time I test my game I have to change it to 75% or 50%. -
Graphical anomalies
by Socks ·I couldn't reproduce this on an iPad3 or Air2, 0.5/0.5/0.5 produces a perfectly flat grey. -
Is this possible to function on gamesalad?
by JaeKhan ·(Quote) -
Graphical anomalies
by Tryangle ·When I create a large block and use in-game color to color it solid, certain colors create graphical anomalies. These anomalies can best be described as odd-shaped right angled jigsaw blocks a very sl -
can we add full screen ads
by viking ·According to Apple it looks like we can show full screen iAds, but on iPads only. -
Beginner Questions
by tgran92 ·So while it doesn't really matter what resolution I start working with and it really just depends on how large my artwork is so that it scales properly, should I just work with an iPad platform like j -
Beginner Questions
by jamie_c ·* Depends on the platform you want to publish too. Sounds like you might be planning on a Universal app that covers all iOS devices though. In that case most users develop for the iPad platform and us -
Looking for a GS creator the help me finish my game.
by mikiarlo3 ·I am working on a game on GS for Ipad and I want to remake it to Iphone 6 and to add some more logic stuff. -
Spare Code ? Dump It here.
by Socks ·(Quote) -
Create a Hole in a Collision Shape_Like a Coin Going Into the Mouth on old "Zoltar" game
by Socks ·(Quote) -
Create a Hole in a Collision Shape_Like a Coin Going Into the Mouth on old "Zoltar" game
by floatingwoo ·Thats awesome! While I was laughing, my kids quickly ported it to their iPad and ran off to play with it. Thats saying something. Thanks!